þ Ü²ß ß ßß²ÛÛÜÜÜÜÜÜ Ü ß²ÛÛÜÜÜÜÜÜ Ü ß ßß²ÛÛÜÜÜÜÜÜ gj! ÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÛÛ²° ßßß²²ÜÜÜÜÜÜÜÜÜÜÜÛÛ²° ßßß²²ÛÜÜÜÜÜÜÜÜÜÜÜÛÛ²° ßßß²² °²ß ÜÜÜ Þ²ßßßßßßÛ²° ÜÜÛßßßßß ÜÜÜ ßßßÛ²° ÜÜÛßÛÛÛß ß ßßßßÛ²° ÜÜÛßß ÛßÞÝ ÜÜÛß Üܲßß ÛßÞÝ Ûß Üܲßß ÛßÞÝ ÜÜÛß Üܲßß °° Ü ÞÝ Û ÜÜÜÜÜÛ²ÛÛÜÜÛßß°° ° Ü ÞÝ Û ÜÛÜÛßß°° Ü ÞÝ Û ÜÜÜÜÜÛÛÛ²ÜÜÛßß°° °° Û°ÞÝ ßß²Û ßß Û°ÞÝ ß Û°ÞÝ °°° ÞÛ²²Ý °°° °²ÛÛÝÜ ° °°° °°°° ÞÛ²²Ý °°°°°°°°°°° ÞÛ²²Ý°°°°° °°°°°°±°°°°°°°°°° ±± ßÛßÛÝ ±±± °ÛÛ²²²ÜÜ ±±±±±± ßÛßÛÝ ±±± ±±±±± ßÛßÛݱ±±±±±±±±±±±±±±±±±±±±±± ܲßßß²Ý ²²²² ÞÛ²°° ßßÛÜÜÜ ß Ü²ßßß²Ý ²²²²²²²ß ܲÛßß²Ýß²²²² ²±²²²²²²²²Û²Û²²² ßßÛÜÜ °Û ÞÛÛÛÛÝ ÜÛ Ü²ß ßßÛÜÜ °Û ÞÛÛÜÛÜÜ ßßÛÜÛÜÜÛÛÜ ÛßßßßßßßßßßßßßßßßßßßÛ ²ÜÜ ßßÛÜ²Ý ÜÛÛÛ ÞÛ ÜÜÛßß ÜÛÛ²ÜÜ ßßÛÜ²Ý ²ÛÛÛÛÛÛÛÜ ßÛÜÜ ÛÜ ÝREAL TIME PIRATES Û Ä ÄÄ ÄÄ ßß ÄÍÄ ÜÛÜÛßß ÄÍÍÄÍÍÍÍÄÍÍÍÍÍ ßß -ÍÍÍÍÍÍÍÍÍÍÍ ßßÛÜÛÜ Ü ÜÜÜ ÜÜÜÜÜÜÜÜܲ ܲßß ßß²Ü Ü ß ß Ü þ ú ù - Ä» ù Ä ÄÄ ÄÄÄÄÍÄÍÍÄÍÍÍÄÍÍÄÍÍ/Í\/\\» Release Info È//\/Í\ÍÍÍÍÍÄÍÍÍÄÍÍÄÍÄÄÄÄ ÄÄ Ä ù ÈÄ - ù ú Packager ...... [ LuiKang ] Date ............. [ 08-07-98 ] Supplier ...... [ LuiKang ] Rating ........... [ [7/10 ] Disk # ........... [17x1.4mb] Crack type .... [see release notes ] Rel type ......... [ Starcraft Campaign addon ] ú ù - Ä» ù Ä ÄÄ ÄÄÄÄÍÄÍÍÄÍÍÍÄÍÍÄÍÍ/Í\/\\» Release Notes È//\/Í\ÍÍÍÍÍÄÍÍÍÄÍÍÄÍÄÄÄÄ ÄÄ Ä ù ÈÄ - ù ú Realease info : Installation : Unzip,Unrar and Since Antioch contains new hero sounds, it's important to follow a few simple setup instructions in order to get everything running perfectly. The first thing to do is to create a new folder under your existing StarCraft maps folder (for example, antioch) and then unzip the campaign to that folder. This will extract the SCMs, a readme file, and a sound folder containing all the new unit sounds. To enable the new sounds, move the sound folder into your main StarCraft folder. The new unit sounds will only work when the sound folder is kept in the main StarCraft directory, when the name is kept exactly as it is, and when the file and directory structure within the sound folder itself is kept intact. To disable the sounds when not playing the campaign, either rename the folder (giving it a temporary name like antiochsound or stuff or temp) or move it to a different location. It's often easy to forget to disable the sounds; if you're playing a regular game of SC and your units take on different personalities, this sound folder is probably the culprit. ;-) Once the sound files are in place, simply go into StarCraft and start a Custom game like you would when playing any other SCM. Under the new folder you've created, select (1)Antioch1-01.scm and you're on your way. As a side note, when continuing the campaign from a saved game, victory may not automatically bring you to the next mission, due to a quirk in the current version of StarCraft. If this happens, simply start another Custom game and choose the next mission in the campaign sequence. That's about it. Enjoy! ú ù - Ä» ù Ä ÄÄ ÄÄÄÄÍÄÍÍÄÍÍÍÄÍÍÄÍÍ/Í\/\\» Proud Members È//\/Í\ÍÍÍÍÍÄÍÍÍÄÍÍÄÍÄÄÄÄ ÄÄ Ä ù ÈÄ - ù ú Kaboom (leaders) speedy ù dopestar ù subzero ù BastardSon (council) ÄÄ ÄÄÄÍÄÍÍÄÍÍÍÄÍÍÍ/Í\/\\» Couriers È//\/Í\ÍÍÍÍÍÄÍÍÍÄÍÍÄÍÄÄÄ ÄÄ Ä ù ÈÄ - ù ú ù Clutch ù LuiKang ù Tension ù Diam0nd ù ù eXpose ù lordfinal ù BigSugar ù DarkieX ù ù Symptom ù [K]ane ù dlgr ù Split242 ù ú ù - Ä» ù Ä ÄÄ ÄÄÄÍÄÍÍÄÍÍÍÄÍÍÍ/Í\/\\» Members È//\/Í\ÍÍÍÍÍÄÍÍÍÄÍÍÄÍÄÄÄ ÄÄ Ä ù ÈÄ - ù ú ù ndetroit ù Mikejazz ù Skidoo ù Mossimo ù Link ù ú ù - Ä» ù Ä ÄÄ ÄÄÄÍÄÍÍÄÍÍÍÄÍÍÍ/Í\/\\» Info È//\/Í\ÍÍÍÄÍÍÍÄÍÍÄÍÄÄÄ ÄÄ Ä ù ÈÄ - ù ú ..::][ RTP H45 B33N R3B0RN ][::.. RTP V.2.2 ú ù - Ä» ú ù - Ä» ù Ä ÄÄ ÄÄÄÄÍÄÍÍÄÍÍÍÄÍÍÄÍÍ/Í\/\\» RTP News È//\/Í\ÍÍÍÍÍÄÍÍÍÄÍÍÄÍÄÄÄÄ ÄÄ Ä ù ÈÄ - ù ú Thanks for the new home RTS ú ù - Ä» ù Ä ÄÄ ÄÄÄÄÍÄÍÍÄÍÍÍÄÍÍÄÍÍ/Í\/\\» RTP Greets È//\/Í\ÍÍÍÍÍÄÍÍÍÄÍÍÄÍÄÄÄÄ ÄÄ Ä ù ÈÄ - ù ú ù PWA ù Millenium ù Equality ù Rise ù Class ù ù Razor ù Devotion ù Ambition ù Siege ù X-Force ù Ä ÄÄ ÄÄÄ ÄÍÄÍÍÄÍÍÍÄÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÄÍÍÍÄÍÍÄÍÄ ÄÄÄ ÄÄ Ä Logo/Layout: Grymmjack & GarFlozzy, Last Updated xx/xx/98 by: Ä ÄÄ ÄÄÄ ÄÍÄÍÍÄÍÍÍÄÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÄÍÍÍÄÍÍÄÍÄ ÄÄÄ ÄÄ Ä