Deviance

Ballistics (c) THQ

Cracker.....: Team Deviance       │  CD Count ......: 01
Date........: 10/2001             │  Protection.....: N/A

Requirements: W9x, P2 300, 32MB RAM, 1 GIG HD, 3dcard, DX8a, DXMedia

ALWAYS READ THIS NFO PROPERLY
Join us now, see below for details ...

** Release Information **

Game Notes:

This is Ballistics - Velocity in its purest form! Ballistics is the
Formula One of the future. Needless to say Ballistics is for the
extreme speed freaks. Maximizing the use of the very latest 3D
cards Ballistics is furiously fast and sweet to your eyes.

Ballistics takes place during mans next century. Technology and
increasing demand for hazardous entertainment has born a new form
of racing. The Ballistics pilots run their hover bikes on magnetic
fields inside a track that allows full 360║ movement. The races take
place in many different settings; all with their own unique design
and environment - all shaped to breed the speed.

Pilots control their hovering Speeders by two systems. One where the
Speeder attaches to the tunnel's magnetic field. In this mode the
Speeder can strafe 360 degrees around the track still keeping its
direction. The benefit is more control in curves and when tackling
and overtaking opponents.

The second control system is enabled by hitting the detach switch
on the dashboard and release from the magnetic field. This will
enable free motion; loop, roll and turn inside the tunnels. The free
movement will allow the pilot to reach certain positions in the
track that allow pick up of bonus power ups or price money. The
downside of free movement is of course that it is harder to control
and can cause crashing at high speeds. Colliding with obstacles will
knock the player into detach mode and it is imperative for him to
get back on track and attach.

The game play is built upon almost limitless speed, avoidance of
obstacles, collecting of booster fuel and using of cooler zones that
are placed along the course. All this while opponents try to
overtake and ram you into the tunnel walls in their attempts to snag
the first place. Classy moves and extreme courage is rewarded with
money. Rushing down the tunnels at well above MACH 2 pilots are in
for a real challenge!

Using the Diesel Engine, Ballistics render from 20,000 to 110,000
thousand polygons in the view port. Adding up to a total sum of over
1500 textures in seven tracks with fully animated environments and
light effects, you have a stunning piece of entertainment. Effects
like masked chrome, real time lights, reflections, morphing
animations, bump mapping, sparks, explosions, rain, snow and fog are
all well balanced together with the 3D sound to give the gamer a
nice run for money spent on new 3D hardware.

The high score system features the must haves for an insane racer.
Ballistics got track records, lap records for all tracks and
levels of difficulty. Rather unique for the genre the players are
also able to set Top Speed records. These are the highest speed
attained during a race, which you did survive. To gain the overall
all time high top speed is a great achievement and something that
keeps you chasing down tunnels for hours - now ask yourself, how
fast can I really go?!

Game Features:

- It contains 7 highly detailed and original tracks
- 40 Speeder parts catering for over 10.000 possible Speeder
combinations
- 9 tunes composed by a professional musician hired for the
Ballistics project.
- Gameplay which offers a lot of technique to be mastered for the
higher divisions while still enabling the user to quickly get
into the game on the easier levels.
- Unique way of gameplay where no maximum speed is presented to
the gamers.
- Heads Up Display system with indicators to ease gameplay and
increase the sense of a high tech environment
- 3D interface with easy navigation
- Multiplayer system enabling LAN play where up to 8 players can
compete
- Speed beyond what you thought you could handle

Install Notes:

unrar,
burn bin file with Fireburner or CDRWin,
then install,
& play

DEViANCE News & Information

You think you can contribute to the scene too? You have one or more
talents in:

- supplying unreleased NEW games (maybe you work at a game/util
magazine, newspaper, game press/marketing company, distributor,
publisher, duplicator, tv/radio show, warehouse, shop etc.).
You do not need a fast internet connection for the above!

- supplying unreleased NEW store games & have a fast UPLOAD connection
like 200k+, and time to spare on weekday mornings. Of course we
shall reimburse you for the costs of the games you buy.

- you are a cracker with lots of experience in Cracking/Debugging/ASM
& C/C++. You also can code tools to automatically remove commercial
protections like SafeDisc 2 or Securom or VOB or Laserlok or
Copylok. You will need advanced knowledge of PE File Formats.

- coding tools in C/C++/ASM (you have HARD CORE in depth knowledge
of the Win32-API, you can code by given specifications etc.)
And to understand and develope methods like API Hooking.

- If you know the difference between reindexing and unpacking
large files. Or if you can identify ANY major file formats by
looking at the hex byte code of the header. Or if you can tell
the difference between MPQ & HAPI.
And you have a 30k plus internet download link speed.
And can code your own tools to rip apart the above technologies
(to show you fully understand them) then apply at once.

- making trainers for newly released games (menu driven, must work
in Win9x and Win2K etc.)

- coding dynamic/generic intros/installers
(send URL links to samples of your previous work.)

- supplying the group (for free) with useful things like shells on
fast (T3) linux/unix-boxes, hardware etc. Not for spreading
releases.

If you can meet one or more of those requirements and want to join
the finest group in the scene today, email us. Use the contact
information given below. Group members get all the advantages and
have access to sites with everything one would ever want to leech
(0day/ISO/CLONE/SVCD/DIVX/TV/MP3/PSX/PS2/DC/GBA/GBC/PDA/BOOK/LINUX).

And always remember: we do this just for FUN. We are against any
profit or commercialisation of piracy. In fact, we BUY all our
own games, as we love originals. And if you like this game, BUY it.
We did!

If you think you can fill any of these positions, send an email to
the e-mail address below.

Special thanks to an Ex-Deviance Ozzie member for their recent efforts!
Bonza!

How to Contact DEViANCE

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