ÜÜÜÜÜÜÜ ÜÜÛßß ÜÜÜ ßßÛÜ ÜÜÜÜÜÜÛßß ÜÜÛÛÛßÛ²²Ü Û Û ÜÜÜÜ ÜÛÛÛÛß ÞÛÛ²ÝÞÛÜÜÜÜ ÞÝÞÛÛÛÝÞÛÛÛÝ ßßßß ÜÜÜÜ Û ÜÜÜÜÜ ß ÛÛÛÛ ÛÛÛÜ Þ²ÛÛÝÞÛÜÛßßßßßßÛ ÜÜÜÜÜÜ ÜÜÛßßß Ü ßßÛÜ ÞÛÛÛÝÞÛÝ ÜÜÜÜ ²²ÛÛ ÜÜÜÜ ßßßß ÛÛßßß ÜÜ ßßÛÜ ÜÛßß ÜÜÛÛßÛÛÛÜ Û ÜÜÜÛÛÛ² ÛÛÜ ÞÛÛ²ÝÞ²ÛÛÝ Þß°ßÝÞÛÛÛÝ ÜÜÛÛÛßÛ²²Ü Û Û ÜÛÛÛß ÞÛ²²ÝÞÛÜÜÜÜÜÜ Ü ÜÛÛÛß ÞÛÛ²Ý ßßÛÛÛÛ² ÛÛÛÛ ÛÜÛÛ ÛÛ²² ÛÛß ÞÛÛ²ÝÞÝ ÞÝÞÛÛÛÝ ßßßß ß ÜÜÜÜ ßßÛÜ ÞÝÞ²ÛÛÝ ÜÛÛ²²ß ÛÜÜ ßß Þ²ÛÛÝÄÄÄÞÛÛÛÝÞÛÛ²ÝÞÝ ßßÛÛÛ² ßßßß ²ÛÛÛ ÄÄÄÄÄ ÜÜÛÛÛÛßÛ²²Ü Û Û ß²²ÛÜÛÛßß ÜÜÛß ßßßÛ ßßÛÛÛÜ ÜÛÛÛßß ßßßßÜÛ °ÞÛÛÛÝÞÛÛÛÜÜÜßÛÝ ÜÜÜÜßÛ²²ß ÞÛÛ²ÝÞÝ ßÛÜÜ ßß ÜÜÛßß ßßÛÜÜ ßßÛßß ÜÜÛßÛÝÞÛÛ²Ý ßßßßÜÛÛ ßÛÛ²² ÛÜ ÞÛÛ²ÝÞÛÝ ßßßß Û ßßßßßß asC/Strick9 ßßÛÜÜÜÛßß ÞÛ ßßßß ÛÝÞ²ÛÛÝ ÞÛÛ²ÝÞÛÛÜÛÛ²ß ÛÜ ° °²ÛÛÝ ßßßßßßßÛ ßßßß oO ÛÛÛ² ßßß ÜÜÛÝ ÜÜÜÜ Û ßßßßßßßÛ ÞÛÛÛÝÞßßßÛ ß²²ÛÜ ÞÛÛ²ÝÞÝ Û ßßßß Û ßÛÜ ßßÛÛÛÛÛ² Û ßßßßßßßß ßßÛÜÜ ßßß ÜÛ Deviance ßßßßßßß ú Ä Äú-ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ-úÄ Ä ú Call of Duty v1.3 *CRACKED* (c) Activision ú Ä Äú-ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ-úÄ Ä ú CD Count.......: - Date...........: 03/2004 Protection.....: Safedisc ú Ä Äú-ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ-úÄ Ä ú Support the software companies. If you play this game BUY it! *** Release Information *** Update Notes: ~~~~~~~~~~~~~ NEW FEATURES - Added two new multiplayer maps, Bocage and Neuville. Both of these maps support all current game types. GAMETYPE FIXES - Radios for Headquarters made non-solid, to fix a potential exploit. - Improved server load in Headquarters spawning by making reinforcements spawn over multiple server frames rather than just one. This will create less lag when reinforcements spawn. - Headquarters now has a five second grace period. If you spawn and die then you get to respawn immediately. (farther away so you are not as likely to die again) - Fixed the bomb ticking sound not always working in Search & Destroy. WEAPON & PLAYER FIXES - Fixed an exploit where prone players who leaned around corners could see the enemy without being seen. - Fixed an exploit where players could switch between prone and jumping positions to move rapidly across a map. - Fixed a bug with the sway animation of the sniper rifle scope on high ping servers. - Fixed an exploit where people could get extra grenades in Search & Destroy and Retrieval. - Fixed an exploit where reload animations could be skipped, decreasing reload times. - Fixed the bullet path of the PPSh and Sten in Aim Down The Sight mode. - Fixed a bug where players in all areas of the map heard the “click” of an empty weapon. - Fixed several minor animation bugs related to stance, leaning, jumping, etc. MULTIPLAYER BUG FIXES - Fixed a slow update problem with the server list. - Fixed a problem where the server list would improperly list servers with a ping of "1." - Fixed an issue with the server list being incomplete under certain circumstances. - When sorting the server list by a key other than ping, all entries of the same key are sorted by ping, instead of being random. - Fixed server determination of which clients require authorization. (This corrects the issue where some Internet players received a GUID of 0) - Autobalance was updated to prevent players from joining a team if this action would cause that team to be unbalanced. - Setting scr_teambalance to any number greater than 0 will balance teams to within that number of players, for example, 'scr_teambalance 2' balances the teams within 2 players. (8 vs 10 is ok, but 8 vs 11 is not) - True spectators (not dead players) are no longer restricted by the freelook cvar. They can always freelook. - If you are spectating a player (through their eyes) and you go into freelook, your view is no longer capped to the 180-degree arc of the ladder. - Removed the weapon command. - Increased the max cfg file that can be executed to 64K from 16K. - Unknown commands in the server console now do not print to all clients. A say command is now required. - Fixed an issue where rcon status would occasionally not show all of the players on a server. - Fixed an issue on some ATI cards that would cause water to render improperly. (also affects Single Player) - Fixed an issue where too many custom pak files (maps or mods) would cause the Pak Sum / Name Mismatch error. (Also affects Single Player) - As an added security feature, your CD key will no longer be displayed in the Multiplayer Options menu. - Fixed not being able to immediately climb on a ladder after landing from a jump. - The "screenshot, "screenshotJPEG, and "record" console commands no longer overwrite existing files. - Cheat protected r_intensity. - Fixed player pings in the scoreboard. Previously if you were spectating someone, your displayed ping was for the person you were spectating. - Fixed a rare case of player stacking in multiplayer. - The Weapon, Item, say, sayteam, and tell log prints now include client guid, id, and name. (This will be useful for logging stats by actual player GUID, rather than by player name) Install Notes: ~~~~~~~~~~~~~~ 1) Unrar with WinRAR in tempdir 2) Update game 3) Copy over crack 4) And then play :) ú Ä Äú-ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ-úÄ Ä ú DEViANCE Application Information ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ You think you can contribute to the scene too? You have one or more talents in: - suppliers who work for any software shops/stores like: Electronic Boutique, Babbages, GAME, HMV, Dixons, Virgin or any software place at all! - suppliers for new unreleased store/shop games that have access to a fast upload 300k+ internet connection. - network or security administrators on fast 10mb plus internet links, who have full control and responsibility over their fast links. - supplying new unreleased games (maybe you work at a game/util magazine, courier delivery firm, newspaper, game press/marketing company, distributor, publisher, duplicator, tv/radio show, shop, warehouse, design firm, language translation company, packing company store etc). No need for a fast internet connection for this =] - you are a coder who can code your own tools to automatically remove commercial iso protections like the latest versions of any of the following: SafeDisc or Securom or Tages or VOB or Laserlok or StarForce. - are you able to write your own source code to unpack & repack custom game related file formats. If you can meet one or more of our above requests and want to be a part of the fun today, e-mail us. Use the contact information given below. Always remember: ~~~~~~~~~~~~~~~~ We do this just for FUN. We are against any profit or commercialisation of piracy. We do not spread any release, others do that. In fact, we BUY all our own games with our own hard earned and worked for efforts. Which is from our own real life non-scene jobs. As we love game originals. Nothing beats a quality original. "If you like this game, BUY it. We did!" ú Ä Äú-ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ-úÄ Ä ú How to Contact DEViANCE ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ E-Mail: apply@apcsupply.org DEViANCE: SHARPER & FASTER THAN LiGHT! ú Ä Äú[NFO UPDATED 08/JUN/2003]ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ-úÄ Ä ú Support the software companies. If you play this game BUY it!