Deviance

Empire Earth II Update 1.2 (c) Sierra *CRACKED*

Release.Date............: 11/2005 ::: Protection..............: SecuROM
Release.Size..................: - ::: Game.Type..............: Strategy

Update notes:

- New GameSpy lobby
- Added ladder and rankings system
- Added cut / paste functionality to in-game lobby
- Increased character buffer to accommodate longer chat messages for
in-game lobby
- Added end-user scenario scripting system
- Added documentation / example for making scripted scenarios (located
in Scripting Docs folder)
- Added bonus skirmish maps
- Added an option for a simplified hot key map
- CTRL+ALT+S will save the game
- Ctrl+Alt+Q û quit to main screen from anywhere
- Geography defaults to Random in skirmish setup
- Added Random options for Rivers, Forestation, and Elevation (all
default to Random)
- Added an option to save favorite skirmish settings
- Added profanity chat filter
- Improved unit balance
- Animals provide more food
- Wall / tower sections can be selected more easily
- All selected Wall Connectors will now upgrade to Wall Towers when the
upgrade is selected, within resource and territory limits
- Fixed bug with Attack Move where Ctrl+Right-Click with an enemy under
the cursor was interpreted as an Attack order
- Fixed Helicopters getting stuck on bridges
- Fixed user's online name appearing as (null) to other players
- Fixed incorrect unit titles in stats across multiple epoch games
- Added epoch name to next epoch numerals
- Fixed dead animal reappearing / replaying animation
- Fixed team placement on continents
- Fixed HERCs firing sound / ammo type issue
- Game won't launch game if everyone is set as an observer
- Updated art for modern Turkish infantry units
- De-intensified weather effects for better visual recognition of units
and buildings
- Disabled scroll reset when new text is added to chat box
- Fixed citizens not continuing to hunt after harvesting an animal
- Improved pathing: units use roads more intelligently now
- Rams are now placed at the front of formations
- Mixed groups of ranged units and rams will no longer cause rams to
spin in place when the group is ordered to attack
- Units ordered to attack move which are already attacking something
will NOT STOP attacking their target
- Medics ordered to attack move with a group of combat units will now
stop as soon as any unit can attack, and will heal their group
members
- Improvements to AI building walls / roads
- AI units won't get stuck in Hold Position anymore
- Deathmatch improvement - AI won't autobuild warehouses
- AI won't try to build a wonder if they're under siege
- Fixed bug where AI would start construction of the same wonder
multiple times
- AI deathmatch improvement: Devotes less citizens to wall buildings so
as to get military buildings up faster
- AI deathmatch improvement: Upgrades units to veteran/elite more
frequently

Install notes:

1) Unrar
2) Install the update
3) Copy the crack from the DEViANCE dir into game dir
4) Play

Always remember:

We do this just for FUN. We are against any profit or commercialisation
of  piracy.  We  do not spread any release, others do that. In fact, we
BUY  all our own games with our own hard earned and worked for efforts.
Which  is  from  our  own  real  life  non-scene  jobs. As we love game
originals.  Nothing  beats  a  quality  original.  Support the software
companies. If you like this game BUY it! We did!

DEViANCE - CLONE SCENE APOCALYPSE