Deviance

Magic and Mayhem: The Art of Magic *FINAL* (c) Climax/Virgin

Cracker.....: Team Deviance       │  RAR Count .....: [1 CD]
Date........: 10/2001             │  Protection.....: -

Requirements: W9x, P2 300, 32MB RAM, 600 MB HD, 3dcard, DX8a, DXMedia

** Release Information **

You might have seen a FLT release of this game before, which turned out
to be just another beta. They released the game long before it even went
gold. A few examples of differences:

FLT beta:

01.08.13  17:07:18              615,896,408  DATA1.CAB
01.08.13  17:01:04                  683,828  DATA1.HDR
01.08.13  11:10:44               14,554,232  MM2.MET

Store final:

01.10.02  10:36:28                2,258,273  DATA1.CAB
01.10.02  10:36:28                  855,415  DATA1.HDR
01.10.02  10:38:40              580,535,556  DATA2.CAB
01.09.26  14:58:58               14,539,931  MM2.MET

Most obvious hint in the FLT beta was probably though the message you got
after finishing installation: 'The Art of Magic Demo Setup is now complete.'
Check the included fairlight-beta-install-example.zip for a laugh (thanks
digitalman =) ).
This store final is of course different in that aspect as well.

Game Notes:

Magic & Mayhem: The Art of Magic is a unique blend of strategy,
tactical combat, and role-playing brought to life with full 3D
graphics and an epic storyline.

As a Wizard, you have the power to conjure terrifying creatures and
devestating spells against you opponent. Before each battle, you
choose which spells you will bring with you, and then use the spells
in real-time tactical combat against your opponent. You'll create
archers and knights, griffons and harpies, Demons and Dragons...each
with a distinct tactical advantage. You can also cast a wide variety
of spells on both your creatures and your opponents'. Strengthen your
forces with bloodlust or iron skin spells, or crush your enemy with
meteor shower, apocalypse, or bury. You can even morph your Wizard
into the form of a creature, or raise creatures from the dead to fight
for you.

In the single-player campaign, your character's skills and abilities
develop as the game progresses through items found in scenarios and
experience gained from successfully completing tasks. You can choose
how you want to develop your character as the game progresses,
focusing on a particular type of magic (chaos, neutral, or law) or
combat strategy. Do you want your Wizard far away from the lines of
battles, conjuring up creatures to do the fighting for you, or do you
want to be on the front lines, destroying the enemy with your attack
spells? The choice is up to you, and you can change your strategy from
mission to mission.

Robust multiplayer support allows gamers to battle hand-to-hand with
up to eight friends or computer opponents over LAN or the Internet,
including hand-to-hand and team play. Create a team with your friends
and engage in titanic battles with enemy Wizards as you work together
to form the perfect alliance. Or, jump into a skirmish with one or
more computer-controlled Wizards on a wide variety of maps for a quick
fix.

A simple interface ensures that spell selection is never cumbersome or
tedious. The gameplay screen allows you to remove buildings and trees
from sight whenever they obstruct your view of the action. With
numerous levels of zoom and 360 freedom to rotate around the map,
you'll always be able to see every bit of the action anywhere on the
map.

Master of an arsenal of more than 50 different spells, including
Meteor Shower and Judgment

Robust multiplayer support for up to 8 players over LAN and Internet

Summon 22 different types of creatures

A rich 3D environment offers unrivalled realism with 360-degree
movement and an unobstructed view of the action

Single-player campaign offers more than 30 epic confrontations before
you reach the ultimate challenge

More info: http://www.art-of-magic.co.uk/

Install Notes:

Unrar, burn bin file with Fireburner or CDRWin, install & play.

DEViANCE News & Information

You think you can contribute to the scene too? You have one or more
talents in:

- supplying unreleased NEW games (maybe you work at a game/util
magazine, newspaper, game press/marketing company, distributor,
publisher, duplicator, tv/radio show, warehouse, shop etc.).
You do not need a fast internet connection for the above!

- supplying unreleased NEW store games & have a fast UPLOAD connection
like 200k+, and time to spare on weekday mornings. Of course we
shall reimburse you for the costs of the games you buy.

- you are a cracker with lots of experience in Cracking/Debugging/ASM
& C/C++. You also can code tools to automatically remove commercial
protections like SafeDisc 2 or Securom or VOB or Laserlok or
Copylok. You will need advanced knowledge of PE File Formats.

- coding tools in C/C++/ASM (you have HARD CORE in depth knowledge
of the Win32-API, you can code by given specifications etc.)
And to understand and develope methods like API Hooking.

- If you know the difference between reindexing and unpacking
large files. Or if you can identify ANY major file formats by
looking at the hex byte code of the header. Or if you can tell
the difference between MPQ & HAPI.
And you have a 30k plus internet download link speed.
And can code your own tools to rip apart the above technologies
(to show you fully understand them) then apply at once.

- making trainers for newly released games (menu driven, must work
in Win9x and Win2K etc.)

- coding dynamic/generic intros/installers
(send URL links to samples of your previous work.)

- supplying the group (for free) with useful things like shells on
fast (T3) linux/unix-boxes, hardware etc. Not for spreading
releases.

If you can meet one or more of those requirements and want to join
the finest group in the scene today, email us. Use the contact
information given below. Group members get all the advantages and
have access to sites with everything one would ever want to leech
(0day/ISO/CLONE/SVCD/DIVX/TV/MP3/PSX/PS2/DC/GBA/GBC/PDA/BOOK/LINUX).

And always remember: we do this just for FUN. We are against any
profit or commercialisation of piracy. In fact, we BUY all our
own games, as we love originals. And if you like this game, BUY it.
We did!

If you think you can fill any of these positions, send an email to
the e-mail address below.

Special thanks to an Ex-Deviance Ozzie member for their recent efforts!
Bonza!

How to Contact DEViANCE

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