In Their 12th Year Of Glory, FairLight Released

Street Wars - Constructor Underworld (c) Studio 3/Infogrames

:   Supplied by: Fire Crazed Druid    : : Release Date: July 16th, 1999      :
Cracked  by: Hankman/PDM          │ │ Game Type: 3D Action/RTS
Packaged by: Klay The Clown       │ │ Image Format: BIN/CUE
Data Tracks: 1                    │ │ Audio Tracks: N/A
ISO Size: 770                     │ │ Protecion Type: None
Number of archives: 46 x 15 MB    │ │ Archive Name: FLT-SW.RAR ->.044

Best System Requirements: P200, 32 MB-RAM, 160 MB HD, DirectX 6.1
Supports: N/A

Release Notes:

Street Wars is a totally original game that blends together the ex-
citement and drama of real-time-strategy games with the brain-burn of the
best exploration, construction and management sims. All this, and it
manages not to take itself too seriously.

Begin by establishing some building resources then construct some shady
businesses to bring in money and to expand your family of workers and
gangsters. As you progress through the game, new characters will become
available, like the infamous Undesirables, who, for a price, will carry
out your wildest desires of violence and mayhem.

As your gangster empire expands you encounter other "families" trying to
muscle in on your territory. They will use every trick in the book to
disrupt your business activities and try to prevent you from expanding
too far and carrying out your Godfather's missions.

Played in five different cities, each providing a different game environ-
ment with numerous unique missions to complete in each of them.

Death, destruction, mindless violence - it's all there but done in the
best possible taste. There is something in Street Wars for every game's
player. Don't be the only one not playing it this year ...

Features:

* Real-time-strategy with a Mafia-Background.

* Atmospheric plot runs throughout the game (takes place in America's
Gangster years).

* Probably the meanest game in the world.

* Easy accessible & intuitive control.

* One of the most original game-concepts ever (genre-mix of real-time-
strategy, resource-management and construction...).
* Location-centric control system that has intelligent targeting.

* A generous helping of dark & bizarre humour

* Dozens of animation sequences.

* Screen resolution 800x600, 16bit

* Level based game progression with multiple missions set across five
cities.

* Easy play tutorial missions with extensive help and hint text.

* Over 45 different buildings to construct.

* Highly optimized game engine developed over three years

* Network-games with up to 4 player

* Sophisticated AI model of moderated opponents gives players the
feeling they are competing against another person.

If anybody has any information concerning the whereabouts of JBM, please
mail us at flt@wanted.com. He was last seen at an orgy with some blondies
at an island called Gotland.

/Team FairLight

Greetings to our friends in groups such as:

CLASS, BACKLASH, PARADIGM, DIVINE, DVNISO, KALISTO, TFL, CIFE, RAZOR 1991
and RISCISO.

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