In Their 15th Year Of Glory, FairLight Released

Trade Empires (C)  EIDOS

:   Supplied by: FAIRLIGHT            : : Release Date: 09/14/01             :
Cracked by:                       │ │ Game Type: Sim
Packaged by: FAIRLIGHT            │ │ Image Format: BIN/CUE

CDS: 1                            │ │ Protection:
CD1 archives: 14 x 15 MB          │ │ CD1: flt-te.001 -> .014

System Requirements: PII 300, 64 RAM, 3D Card

Game information :

Beginning at the dawn of human civilization and progressing through the 19th
century, Trade Empires is an episodic, economic simulation game about
creating a merchant empire through trade. Controlling your family dynasty of
merchants, your mission is to build vast transport and trade networks that
change over thousands of years as new technologies are developed and more
modern products are discovered. Each episode spans an area during a time
period, such as trade along the Silk Road between the Roman Empire and the
Han Dynasty. With each new episode comes a unique list of available products
and technologies ranging from the silk, bronze and jade idols of Ancient China
to the steam engines, iron plows and rum of the Industrial Revolution.

GAME FEATURES

*Play the first trading and transporting simulation to emphasize the effects
of technological change over thousands of years on the relatively simple model
of producing and delivering commodities to make more money than the competition.

*Start out simple, with one merchant and his donkeys. Gradually build up your
merchant empire until you control a vast trading web.

*Manipulate the supply and demand economy to dominate the other merchant
families. Corner the market. Undercut their prices.

*Explore and Exploit: Continually discover new markets and products, from silk
in the Far East to steel in industrial Europe.

*Adapt your familyÆs trading network to an ever-changing economy or instead face
defeat when your competitors purchase advanced technology and deliver superior
products.

*Span the centuries and the world, in regions from Ancient Sumeria to 19th century
Europe.

*Build vast transportation networks, using anything from dirt trails to railroads.

*Compete against other merchant families who are powered by a clever artificial
intelligence that plays by the same rules you do.

*Beautifully rendered units and buildings on a 3D map.

*More than 200 structures and 30 units in 15 different episodes.

Wanna help FLT? Email apply@fairlight.nu!

kk

/Team FairLight

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