. ³°ÛÛÛÛÛ . ³²ÛÛßÛßß ß ³±ÛÛÛÛÛ ß ßß²ÛÛÛÛÛ ³²ÛÛÛÛÛßß ß ³²ÛÛÛÛÛßß ß . ³²ÛÛÛÛÛ ³²ÛÛÛÛÛ ³²ÛÛÛÛÛ ³²ÛÛßÛßßß²ÛÛÛÛÛ ßßßßßßß²ÛÛÛÛÛ ßßßßßßß²ÛÛÛÛÛ . : ³²ÛÛÛÛÛ ³²ÛÛÛÛÛ ³²ÛÛÛÛÛ ³²ÛÛÛÛÛ ³²ÛÛÛÛÛ ³²ÛÛÛÛÛ ³²ÛÛÛÛÛ ³²ÛÛÛÛÛ ³²ÛÛÛÛÛ : | ³²ÛÛÛÛÛÜܲÛÛÛÛÛܳ²ÛÛÛÛÛܳ²ÛÛÛÛÛÜܲÛÛÛÛÛܳ²ÛÛÜÛÜÜܲÛÛÛÛÛܳ²ÛÛÜÛÜÜܲÛÛÛÛÛÜ Ü | ÀÄÄÄÄÄÄÄÄÄÄÄÄÄúÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄúÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄúÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄúÄÄÄÄÄÄÙ [ P r e s e n t s ] AB!DF2^SAC AGE OF WONDERS v1.1 UPDATE CRACKED (C) GATHERING OF DEVELOPERS ú Ä -ú-ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ--úÄ Ä ú Protection : CD CHECKS : Released : November 8th, 1999 Game Type : Strategy/RPG : # of Disks : 1 * 2.88M ú Ä -ú-ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ--úÄ Ä ú CLS Release of Age of Wonders, 10M HD ú Ä -ú-ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ--úÄ Ä ú [ G a m e N o t e s ] BUG FIXES: AI: - AI in both World and Tactical modes has been enhanced - World AI sometimes produced "AI Exception" errors - World AI sometimes refused to end it's turn - World AI sometimes attacked allied players General: - On some systems, the game ran significantly slower than it should - Sometimes the game would slow down for no apparent reason - Sometimes the game would not exit to Windows properly - Sometimes sounds would not play properly, producing "clicks" - Resolution-Switching sometimes crashed or redrew incorrectly - Ice Storm was in the Air Sphere instead of the Water Sphere - Losing a Campaign scenario and replaying it could give the player extra Magic Spheres - In the Unit Window, selecting an ability, and sorting the ability list didn't remove the "Use Ability" button - In the File Dialog, sorting on filename didn't always sort correctly - In the Campaign Leader-Selection Dialog, the buttons sometimes redrew incorrectly - In the Campaign Transfer Dialog, Unit's medals did not display on the rightmost page Global: - Movement involving multiple caves and/or teleportes sometimes caused the game to lockup - Death Mastery sometimes crashed - Merging a boat carrying units with a flying party caused the units in the boat to drown - Leaders could disappear from the map if their Morale dropped too low - Path of Frost would disappear under the unit causing it, if it didn't move for 2 turns - A previously killed Hero sometimes reappeared later in the same scenario or campaign - Upgrading a city would cause it's production queue to rearrange - Migration wasn't cancelled after taking over a city - In Classic-Turns, Diplomatic messages sometimes popped-up during other player's turns - Building a Watchtower or Shipyard did not always cause them to work properly - Teleporters on the Surface could be razed with only one unit - Walled 4-hex cities could not be entered to enable WarMode - Rebuilding a Mine or Node caused their income to become available before they were finished being rebuilt - Ground units could force Tactical Combat with flying units - Items with Movement Abilities (Free Movement, etc) did not give their abilities to their owner - Exploration Sites could be selected when not in visual range Tactical Combat: - When a unit was incapacitated (Frozen, etc) during a Free-Strike, it continued to move - If a player fled with a transporter carrying unit(s), TC would never end - Floating units could move over obstacles and walls - Recall Spirit and Animate Dead charged much more mana than they should have - Movement Paths treated the last step of a Melee or Touch path as if it were subject to Free-Strikes - Stunned was sometimes removed too soon Multi-Player: - In Classic-Turns, entering combat locked the game up - In Simultaneous-Turns, when one player ended their turn as another started a Tactical Combat, the game never allowed the first player to end their turn - In Hotseat games, when attacked by the AI, players were forced to fight using Automatic Combat - In TCP (Internet) and IPX (LAN) games, in the Scenario Setup screen, Ping times didn't display properly - In PBEM games, when fighting Independent parties, players were forced to fight using Automatic Combat Editor: - When changing the AI's Behavior, it would reset to the default - Cutting and Pasting of Random Items would cause the Editor to crash GAMEPLAY CHANGES: - All Combat Spells have been given +1 ATT - The following spells have been given an -additional- +1 ATT: Call Flames, Death Ray, Flaming Arrow, Slow, Solar Flare, Vaporize - Race Relations now go back to their default at a rate of +1/-1 per turn instead of the previous +2/-2 - Walls now protect defenders better - Flamethrower now has ATT 4, DAM 3, instead of the previous ATT 1, DAM 1 - Summoned Units can not be transferred between campaign scenarios - Leaders can no longer be given First Strike - Life Stealing now takes a maximum of 1 HP per strike, only when attacking - Great Hail now strikes 21 times (3 per hex), instead of 35 times (5 per hex) - Winds of Fury now has a +2 ATT bonus when used on Flying units - Units no longer block Breath attacks - Animated units no longer give EXP when killed - Dwarven Berzerker now has Cave Crawling - Ring of Free Movement no longer gives its owner Swimming - Valley of Wonders campaign scenario tweaked for better gameplay - Trade Route campaign scenario tweaked for better gameplay - Rise of the South custom scenario now has Wizard's Towers with spells for sale ENHANCEMENTS AND ADDITIONS: - The game now runs faster - AI is now much faster, especially on large/complicated scenarios - Rectangle-Select has been added to the game, for more easily selecting groups of parties/units - In Multi-Player (Simultaneous-Turns), a Host-controlled option has been added to the Scenario Setup screen, for enabling/disabling the viewing of other player's Tactical Combats that are outside your visual range - Relations Window now displays a Leader's Race when selected - Sound Dialog now allows double-clicks to add songs to the playlist and to play a song - Turtle Units now have corpse graphics For more info about this game, go to http://www.ageofwonders.com ú Ä -ú-ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ--úÄ Ä ú [ I n s t a l l N o t e s ] Unzip, unace where you have Age of Wonders installed, overwriting the files. ú Ä -ú-ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ--úÄ Ä ú "Where is everybody?"