cH!pC/RiGOR

ATOMIC BOMBERMAN *SOUND FIX* (C) INTERPLAY

Cracker  :                          ║ Release Date : July 20, 1997
Supplier : Rufus                    ║ Oper. System : FIX
Stripper :                          ║ Protection   :
Packager : Rufus                    ║ Game Type    : Blow Em Up/Arcade

P90, 75M HD, DIRECTX v3.0, 16M RAM

oOo Release Notes oOo

Ok, here  is the sound fix for the game.  Seems the  sound effects would
turn  themselves off after  a few minutes of  game play.  The reason why
they stopped is simple, the reason  this happened is not excusable.  The
fact there was  over 400 megs  of sound  files (.RSS) was why  some were
zeroed  out.  In  the \DATA\RES directory  there is  a SOUNDLST.RES file
which includes a complete list of all the sound  effects (.RSS files) in
the game.  This is where you can add your own personalized effects.  The
files that were zeroed out also needed to be commented out of this file.
However, they were not.  I could sit here and tell you we just forgot to
package the updated SOUNDLST.RES file, but I won't.  On behalf of myself
and the rest of the members in CLASS, we offer our deepest apologies and
rest assured changes will be made to prevent such a FUCKUP in the future.

oOo Install Notes oOo

Unzip and  move *.rss to the  \DATA\SOUND directory where you  installed
the original  game.  Then move SOUNDLST.RES  to \DATA\RES.  Run BM95.EXE
and hear what you've been missing.

oOo WANTED oOo

Due to the overwhelming amount of feedback we  got about artists, we are
going  to try  this  again.  First,  we are looking  for people  who can
supply HARDWARE to our group.  Most  importantly 3DFX Cards, MMX  Chips,
and Hard Drives.  If you think you are able to help out, contact us ASAP
to be rewarded.  Second, we are looking for DEMO's (4k, 64k, even 4MB if
they are good enough)  with a CLASS theme.  The DEMO Scene and our Scene
used to be tightly knit.  Today, you are lucky if anyone  knows what the
DEMO  Scene is.  We would like to  change that, and give the  DEMO Scene
some much needed exposure, especially here  in the USA.  Lastly, we just
wanted to thank everyone for all  the positive feedback we have received
over the past few weeks.  It's nice to know our work is appreciated.  So
if  can help us  out in  any way, don't delay, contact  us today at  the
following E-Mail address:  skill@giblets.com

APPLICATION INFO

Interested in joining?  We are looking for  talented new members to help
us fill the ranks!  If you  fall within any of the following categories,
you might just be what we're looking for:

* If you work for a software developer, distributor, or publisher!

* If you can supply unreleased games, utilities, or even hardware!

* If you work for an ISP, or other provider of shell accounts, etc!

* If you feel that you have anything else that might be of value to us!

NOTE: WE ARE NOT ACCEPTING COURIERS AT THIS CURRENT POINT IN TIME.

CONTACT INFO

Should you wish to make contact with our members, we can easily be
reached via this method...

E-Mail (USA&Europe):       classpc@hotmail.com or skill@giblets.com

NOTE: WE DO NOT MAIL/FTP MISSING DISKS OF OUR RELEASES, SO DO NOT ASK.