[ P r e s e n t s ]

CALL TO POWER II UPDATE v1.1 CRACKED (C) ACTIVISION

Released   : Dec. 16th, 2000               :  Game Type  : Strategy
Protection : CD Checks                     :  # of Disks : 01 * 2.88mb

P 233, 32 MB RAM, DirectX 7.0a, 275M HD

[ G a m e   N o t e s ]

This update primarily addresses multi-player stability issues discovered
after the release of Call to Power II.  We wanted to resolve these issues
as quickly as possible to ensure an acceptable multi-player experience for
all users.  We also wanted to thank all of the users of the Apolyton forums
for their feedback and input.

Notes on faster multi-player gameplay
Based on feedback we have received, here are some tips for a faster and more
enjoyable Multiplayer experience in Call to Power II:

-	Limit the number of human players in the game to a maximum of four,
but preferably two or three.

-	Try to avoid using Huge or Gigantic maps.

-	Use the Speed Turns option to keep the game running at a brisk pace
(speed turns require all players to complete their moves within a
limited time). Try setting a limit of 40 seconds or so to start.

-	Utilize Mayors in each of your cities to reduce the need to micromanage
individual build queues.

-	Try starting your game in a more advanced age, with an appropriate
level of starting Gold and more Settlers.

-	When possible, have the player with the fastest Computer and Internet
connection act

[ R i p p e d ]

[ I n s t a l l   N o t e s ]

1) Unpack into your game dir overwriting old files
2) Run ctp2_program\ctp\ctp2.exe to play.

[ G r e e t i n g s ]

BACKLASH, FAiRLiGHT, KALiSTO / PSX, ECHELON / DC, AGS / N64

"You know where you are ? You're in the jungle baby !"