cH!pC/RiGOR

Creatures 2 (c) Mindscape

Cracker  : Outback Rod!             ║ Release Date : August 15th, 1998
Supplier : Gimpy                    ║ Oper. System : Windows 95 / 98
Stripper : Gimporama                ║ Protection   : CD Checks
Packager : NGA PLZ!                 ║ Game Type    : Life Simulator

P166, 32MB RAM, 220MB HD, Direct x 5+

oOo Release Notes oOo

Introducing Creatures 2, the highly anticipated sequel to the amazing best
seller. This amazing artificial life product lets you create real life on
your own PC. Explore the Shee laboratories and discover the all-new Norms
inhabiting a vibrant, living ecosystem - find the genetic splicer and def-
end your Norms against vicious and disease-ridden Grendels.

New Features:

* Environment! The play-area size is doubled, with a whole new section of
Albia running underneath the current map along the entire length (800x
600 is recommended). Changes are made to the existing map area also,
including the replacement of the Desert Island with a volcano. Weather
systems and climate are added to the Albian environment, as are hosts
of new objects.
* Artificial Life Technology & Species Improvements! Major enhancements to
the Artificial Life technology are now possible, including the definition
of organs (such as heart and lungs), improvements to the digestive and
immune system, and the addition of new loves and neurotransmitters to
potentially increase the intelligence of the Norms. Core brain function-
ality has also been enhanced, including the presentation and interaction
quality between user and Norm.
* Program Functionality! New applets such as the Kit, Albia Kit, Neuro-
science Kit and Object Injector add useful features to Creatures 2.
Retained applets are extensively altered as well.
* Larger Play Area! Creatures 2 has a map approximately twice the size of
that in Creatures. This runs underneath the existing map, and is in the
form of the Shee laboratories.
* Weather and Seasons! Global weather systems give wind, temperatures and
seasonal weather patterns to all of Albia and considerably widens the
scope for new agents.

Enjoy the game and stay tuned for the next episode in the CLASS PC saga!

Greets to: ChinaBlue,  John Lennon, TrainMan, Night Vision,  aTm, Juice,
CATMAN, Prozac, Radar, Animal&Dogfriend, The Blue Adept, ZeC,
Hemp Hoodlum, Fallen Angel, OfD, Smokey, Devil, and Miramax.

University of  Texas Students:  If you are a GRADUATE  student attending
this FINE institution  of higher learning and are willing  to part with,
sell,  trade, or whatever  your PARKING TAG EMail  support@class101.com!
This tag  should be valid for  the Fall 98 and Spring  99 semesters.  If
you are not  a GRADUATE student and have  something other then  a C tag,
you might as  well mail us too.  FACULTY, I know you  play our games too
so don't act innocent.  We will take  your parking tag as well, it would
be  just as good as getting a GRADUATE student tag.  So, don't delay and
contact CLASS today.  EMail: SUPPORT@CLASS101.COM!

oOo Install Notes oOo

UnZIP and run INSTALL.EXE or UnACE manually to a directory of your choice.
If you UnACE manually, be sure to import CR2.REG to your registry. Run
LAUNCHER.EXE to play the game! Enjoy!

oOo Ramblings of a Rufus oOo

There are a few  things I would like  to take some time to  address for no
other real reason than I am tired of the EMail we receive.  So many of you
out there are confused and it is about time someone sets  you straight.  I
would like to think I speak for the majority of the other groups out there
when I  say this, but that is  for them  to decide.  First off, we do  not
waste our fucking time  uploading  to AOL.  Everyday  there is  EMail from
somegimp@AOL.COM  saying that  the release  we mailed them was  in 4 parts
and one of the  disks was missing or it had a  CRC error.  Get it  through
your thick heads, WE DO NOT MASS MAIL TO  YOUR SORRY ASSES.  Second, we DO
NOT sell CDs so stop  wasting bandwith and  our time with  such questions.
third, the ACE compression is not OUR compression.  Just like RAR, someone
else coded it, we just use it.  This brings me to another  point, it seems
that after  our releases have  trickled down to the average Joe  files are
very often  missing.  No CLASS.NFO, no  FILE_ID.DIZ, various  parts of our
INSTALLATION program, etc.  If the INSTALL.EXE does not work for you, this
means you have to MANUALLY decompress the game.  Yes, the  horror.  Having
to do something as complicated  as UNACE X FILENAME.ACE  You can  also use
ACE.EXE instead of  UNACE.EXE.  If you are still reading this and  want to
know just where you can get ACE.EXE the answer is simple:

http://WWW.GAME-OVER.NET

While you are there you can also read about what has been released and get
reviews  of  recent games.  This can  be  extremely  helpful if  you  find
yourself getting a lot  of FAKE RELEASES.  If you  want to know  which are
REAL and which are  NOT you should read a Monthly Game Report like  JTF or
some of the various others.  JTF can be found here:

http://www.mygale.org/~jtf98/index.html

Now that I  have insulted the  millions of AOL customers and educated  the
rest I am going to  answer a few questions the average  Joe will be asking
themselves.

Q: Well, if you don't upload to AOL, Offer on IRC,  have public FTP sites,
or have your  releases available  on the web, how am I  supposed to get
your games?

A: Not  our  problem.  Maybe  if  you  DID something  for  the  scene  and
contributed in  some form or fashion you would  not be stuck with these
problems.  Nothing in the world is free, if you want something you need
to get out there and earn it.

Q: Are you accepting couriers?  Sites?

A: NO, NO, AND NO.  Since  day #1 we have not been  accepting couriers nor
do we have any plans on accepting couriers.  Stop EMailing us with this
question.

Q: Do you have a Web Page?

A: Does it look like  we have one?  If/When we ever do, believe me we will
advertise it here.

Q: Why are you such an asshole?

A: I am just very talented.  Thank you, and see you in the next release.

oOo Wanted Part 2 oOo

We have FILLED the Web Master position!

We are also still  looking for people to supply our group with HARDWARE.
3DFx Cards, Video Cards, HDs,  CPUs, RAM, etc.  No 800MB drives,  30 pin
memory, or other  pieces of ancient equipment.  This is not an offer for
resellers to EMail us with a list of components at wholesale prices.  If
interested, EMail support@class101.com and we can try and work something
out.

APPLICATION INFO

Interested in joining?  We are looking for  talented new members to help
us fill the ranks!  If you  fall within any of the following categories,
you might just be what we're looking for:

* If you work for a software developer, distributor, or publisher!

* If you can supply unreleased games, utilities, or even hardware!

* If you work for an ISP, or other provider of shell accounts, etc!

* If you feel that you have anything else that might be of value to us!

NOTE: WE ARE NOT ACCEPTING COURIERS AT THIS CURRENT POINT IN TIME.

CONTACT INFO

Should you wish to make contact with our members, we can easily be
reached via this method...

E-Mail (USA&Europe):       support@class101.com

NOTE: WE DO NOT MAIL/FTP MISSING DISKS OF OUR RELEASES, SO DO NOT ASK.

"Guaranteed not supplied by WWW.AVAULT.COM!"