° ßßßßßßŪÜŪŪßŪßßßßß ßßß ß ß Ü Üܲ ÜÜÜÜ ß ßŪßŪÜŪ ß Ü²²ŪŪÜÜ ß²²ŪŪßŪŪßßŪŪßßßŪŪßßŪÜ ŪŪŪÜÜ ßß ÜÜÜÜŪŪŪ ŪŪŪ²²ÜÜ žÜßÜß ßßßŪŪ²ÜÜ ßÜß ²²²ŪŪŪŪŪß ÜßÜß²ÜßŪÜ ßŪÜ ßŪÜ Ū Ū²ŪŪŪŪŪŪÜ ßŪŪŪŪŪ²ŻŽŪŪŪŪŪŪŪ²Ü ß ßÜÜÜÜ ßŪŪŪŪ²Ü ²²²²²ßßß Ü ß ÜÜÜÜ ß²Ü ßŪÜ ßŪŪ ßŪŪ²ßŪ²ŪŪŪÜ ²ŪŪŪŪŪ ßßßßŪŪŪŪŪ²ÜßŪŪŪŪŪŪŻ±°ßŪŪŪŪ²Ü ß ÜÜÜŪ² ÜÜŪŪŪŪŪŪß ß²Ü ßÜÜÜ Ū ²²² ŪŪŪŪ²ŻŽŻŽŪŪ²ŻÜŪŪÜ ßŪŪŪŪŻ²ŪŪŪŪŪŪŽ±° ßŪŪŪŪ² ±²²ŪŪŻÜ²ŪŪߎŪŪ²ŻÜŪŪŪÜ ÜŪŪŪ² Ü ± ÜܲŪŪ²²ß°² ŽŪŪ²²±ŪŪ²² ÜŪŪŪŪ ±² ŪŪ۲ݲ±± ŽŪŪ۲ݰ±²ŪŪŽŪŪŪ ŪŪ²² ŪŪ²²ŪŪŪŪŪ²²ŻŽ ŪŪŪŪŪ²²ßß°ÜŪ²²ŪŪŪ۲ݱ²ßÜŪ²²ßß °²²ß²ŪŪ۲޲²ÜŪŪ²²ß°±²ŪŪŻŪŪ²Ż ÜÜÜÜÜÜßŪ²²ß²ßŽŪ²²² ßŪ²²² ÜŪŪ²²²ŻŽŪŪŪ²² ²ŪÜßŪ²Ūܰ±²Ū ŽŪŪ۲ݲ²²²²ß °±²²ŪŪŻŪŪŪ²Ü ²Ū۲ݰ±²²Ż ŪŪ²²² Żßßßß Ü ßßß² ŪŪ²²²Ż Ū²²°ßßŪ²Üßß ²Ū²²²ßßß ° ßß²²ŪŪ ßŪŪŪ²²ŪŪ²²ÜßŪ²² ßžŽŪŪ²²Ż ²²Ü ßܲßÜ ßÜ žÜ޲²²²²Ü ÜÜ ßßÜÜ ß²²²²Ż ßÜßܱ ßÜ ß²ß Ü ßßß²²²²ßÜŪ²²ŻžÜ ²²²²² ßßßßßßß ßßß ß ßßßßß ß ßß²ß ß ß Ü ÜßßŪ²ßßßß ß ßßß ß ßßß ßßß cH!PDM/SAC ± ° ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ Drakan Order of the Flame Patch 442 (c) Psygnosis ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ Supplier.....: Avault ³ Release Date...: 30/09/99 Cracker......: S.L.Benfica ³ Game Type......: Action # of Disks...: 2,88 x 3 ³ Game Rating....: 80% REQUIREMENTS: PDM Release of Drakan! ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ RELEASE NOTES: Multiplayer Changes / Fixes: + The DirectPlay-based networking code has been replaced with Winsock (TCP/IP and UDP). + Dedicated server now works under Windows NT 4.0 (SP3). + More reduction of network bandwidth. + Better packet aggregation. This feature reduces bandwidth by combining multiple packets into larger, single packets which have less overhead. + Smarter modem support. The server adaptively avoids bottlenecks by keeping packet flow to a minimum though tight connections like modems. + Dragon (air) Teamplay now sets all the players on one team to have the same dragon skin (defined by the server admin). + Added server commands for viewing in-game chat and talking to the players ("chat on/off" and "say MESSAGE"). + Added server commands for changing the timelimit and kills limit in-game ("timelimit SECONDS" and "scorelimit KILLS"). + Fixed long delay in the join-game screen if your computer's DNS settings were not correct. The system was hung while it was looking up the Drakan master server address. + When joining a team, the scoreboard is now displayed so you can see what players are on each team (and how many). + Added new rules that the server reports when queried: Number of Teams, and Network (connection) Speed. + Dedicated server now automatically chooses the Primary Display Adapter. This fixes the crashes when people tried to run a dedicated server on a machine with a Voodoo or other secondary card. + More layers of mush to prevent cheating (remaining critical holes moved server-side). + Fixed bug where weapons that people were holding would rarely not be visible to every player. + Fixed bug where weapons could be given more than once to someone or to multiple people at a spawn point. + Fixed bug in Master of the Dragon games where the Dragon would sometimes disappear until the level was restarted, or two dragons would appear, or a dead dragon could shoot at you. + Added 256 color (8-bit) and 24-bit color display support for the dedicated server window. + Dedicated server now displays the name of the server in the title bar of the window and the build version. The server also now displays max number of players along with the current number of players. + LEVELLIST now works as a command in the dedicated server. + Server rules are now sorted alphabetically in the Server Info Screen. + Fixed bug with not skipping over blank lines when reading the LFL files (it would try to load a NULL level). + Dedicated server is now more efficient when minimized because it does not have to use CPU for drawing the display. + Dedicated server now uses much less CPU and can be clamped below a certain update rate. The maximum update rate can be set in the Drakan.cfg or changed with the "maxrate" command. The default is 50 updates per second ("maxrate 50"). Server CPU usage has gone down considerably! + Fixed bug where it was possible for the "master of the dragon" dragon to go away and never come back. + Fixed bug where the Soul Stone would not get reactivated when it was supposed to. + Fixed a bug where your player color would get changed to purple if you picked a pure white or gray color. + Fixed bug with client ports getting mapped incorrectly when playing behind a firewall. Gameplay and Design Tweaks: + Increased radius and damage on Blue Energy Bow explosion. This will make the bow more effective and useful. + Fixed Green Energy bow (DragonStrife) so that it seeks from a longer range. This should make it easier to kill the dragon. + Decreased damage on ring of fire and lightning axe. Good armors will reduce the damage on these weapons enough to survive them. General Changes / Fixes: + Better joystick/gamepad support: joystick and gamepad axes can now be bound to forward/back, strafe right/left, and up/down (jump/crouch) as well as the existing pitch and turn. Any axis can also be inverted, not just the Y-axis. Supports joysticks with trackballs such as the PantherXL. Added new joystick axis binding interface to the Options->Controls screen. + New 3D benchmarking feature. The output is compatible with benchmarking utilities such as 3D GameGuage. + An auto save file is now created when you first transition to a level. The file can then be loaded in to allow you to continue from the start of the level. + Fixed bug where you would sometimes lose crystals when hot keying between weapons. + Fixed crash that sometimes happened when using items in the inventory. + Fixed rare crash when loading in saved-games. Your previous saved games (even the ones that crashed before) can still be loaded in to the patched version. + Fixed minor level-specific gameplay bugs. + The boss at the end of the game is now smarter and harder to kill and also now honors the difficulty level. + Added error message for when DirectDraw cannot be initialized completely (bad DirectX setup). + Added error message for when the Engine is run in an unsupported color depth for the game like 256 colors. + Fixed bug with FOV getting messed up when zoomed in (bow alt attack) and going to any Interface Screen. Now the zoom-in gets turned off when you resume the game. + Fixed rare crash that happened sometimes when removing a single grouped item from the inventory. + Bug fix where hotkeying through grouped inventory items would cause their quantity to decrease. + Fixed several locations in various levels where Arokh could get stuck on the ground and was not able to fly. + Added "nightmare" skill level. ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ INSTALLATION: Unzip and unrar to a temp dir, run setup.exe to install the patch. Unzip the cracked.zip (provided in disk 1) to your game dir. Run drakan.exe to play the game. Enjoy! RIPPED: Sharon Stone. ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ GROUP NEWS: We are looking for a few good people. If you think you can contribute in a useful way to the success of the best group in the scene, feel free to contact us at pdm2000@email.com. We are especially looking for people who can supply new games from stores or any other point of distribution. If you live on the East Coast in the US, have an Electronics Boutique, CompUSA or Babbages near you, access to a fast connection and enough freetime on weekday mornings, contact us now. ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ Check out this fine rip, if you like it, buy it! Do not request CD's, missing disks or anything of that sort. We do not distribute. Paradigm was, is and will always be a non-profit group - we do it all for fun, and only for the fun. If you enjoy the games, buy them - the developers deserve the money. PARADIGM IS HERE FOR FUN ONLY AND NOT FOR MONEY HUNGRY GIMPS ! ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ PARADIGM SITES: WHQ, USHQ, EHQ, GHQ, HQ. ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ HOW TO REACH US: That's the question now. Try Praying. ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ[01.09.99]Ä "SL.BENFICA SL.BENFICA SL.BENFICA ALLEZ ALLEZ ALLEZ"