Humvee Assault (C) Infogrames +3 Trainer

NOTES:

Cracker.....: Immersion     █   System/OS......: Win9x/NT/2K/XP
Trained by..: TRSI          █   Files..........: 01/01 RAR

Size........: VERY SMALL    █   Release date: 04/21/03

Release Notes:

Well. What can we say? We know there was another trainer being released
for this game. However.. It was nothing more than a NOP patch trainer!!

We have been enjoying the easter weekend and were closely watching if
anybody was willing to do this one properly! Nobody was found.

And because we are willing to give, we now come down with a trainer
including the badly needed energy trainer.

We sincerly hope you can forgive us! You can now take us up in your
greetings list again!

Those who are technically interested. We used the caller id's of the
game actor engine to determinate which object's energy value would have
been decreased. Implementing the routine costed 5 minutes. And this
is no fucking joke! :-)=

And while we talk about coding and esp. about guidelines...

Dear girls and boys at Infogrames...

Whenever Bruno Brunell wants to share some money, he should better give
it to the third world before taking the programming team of this game
another time on the payroll! The source of all game crashes is not due
to an bad crack of Immersion, it is simply because your coders never
understood how to manage memory, DirectX objects and their own damn
3D engine.

So much for the technical audience..

Those who wondered why it has been so fucking cold in the Breakpoint
party hall.. We wasted all power for our barbeque station!

TRSI barbeques forever.

Signed: Tristar ^ Red Sector Inc.
- Granddaddy reunion ^ 2003

Usage:

1.) Start trainer.
2.) Load up the game like always.
3.) Use the ingame keys during main game.

Options:

1.) Unlimited Energy (Soldier & Humvee mode)
2.) Unlimited Primary Weapon (Soldier & Humvee mode)
3.) Unlimited Secondard Weapon (Soldier & Humvee mode)

Group Info:

If you feel that you can fill our ranks with fresh power and that you
balance into the reigns of the sleeping gods, contact us on the regular
channels. Or write email to trsi_pc_sleepers@hushmail.com

WE DO NOT ANSWER REQUESTS, NOR WE OFFER YOU TECHNICAL SUPPORT!
WE DO NOT NEED ANY COURIERS!
WE DO NOT SUPPORT P2P/EDONKEY OR OTHER CRAP LIKE THAT!

We are searching for:

1.) Programmers who are able to code DirectX >8.1 and/or OpenGL. It
would be great if you are also able to code automatic tools for
merging / splitting nowadays big game file formats.

Knowledge in C/C++/ASM is a MUST for you. Debugging skills in
SoftICE is nothing major for you. And finally IDA is no foreign
word for you.

2.) Crackers who are able to crack protections as SafeDISC, SecuROM
etc. and who are able to produce their own automatic tools to do
the job proper! You are the type of guy who has no problem to code
your utilities in C/C++ and / or Assembler.

3.) Suppliers who have access to a fast line, and who work for a
software house, magazine or for a distributor. You have to be 100%
dedicated to supply the latest.

4.) Trainermakers, who sit on a fast line. You must be able to trick
DMA with code injection and SoftICE & IDA are no foreign words for
you. Programming knowledge in Assembler and in high level languages
as C and C++ will make your job far easier.

5.) Siteops who can provide us with Dumpsites or who can provide us with
affil sites.

We demand much, but we are able & willing to give!

Greetings:

FAIRLIGHT, QUARTEX, HOODLUM, SECTION 8, DANISH GOLD, KALISTO,
PARADOX, RAZOR 1911, IMMERSION, DEVIANCE, SCOOPEX, THE SILENTS,
GENESIS, SOULDRINKER, HAUJOBB AND FARBRAUSCH

:: TRSi'2003

TRSi - Legends never die