ÜÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛ²±° °±²ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÜ ÝÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜ ßÛÛÛ²±°±²ÛÛÛß ÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜ ÝßÜ °±²ÛÜ ßÛÛ²±²ÛÛß Üß °±²Û ÛÜ ßÜ °±° ßÜ ßÛ²Ûß Üß °±Û ÛÛÛÜ ßÜ ° ßÜ ß Ü²± °Û ÛÛÛÛÛÜ ßßßßßßß ÛßßßßßÛÛÛÜ ßßßßßßÜ Û Û²±° ÜßßßßßßßßßÛ Û ÛÛÛÛÛÛÛÛÛÛÛÛÛÛ Û °±²Û ÛÛßßß ßÜ Û Û±° Üß ßßßßßßÛ Û rÛ ÛÛÛÛÛÛÛÛÛÛÛÛÛÛ Û °±Û Û ÜÛÛÛßß Üß Û° ßßßßßßßßÜ Û oÛ ßßÛÛÛÛÛÛÛÛÛÛÛ Û °Û Û Û²±° ßÜ ßÜ ±² Û yÛ ÛÛÜÜßÛÛÛÛÛÛÛÛÛ Û Û Û ßÜÜÜÜÜÜÜ ßÜ ßÜÜÜÜÜÜÜÜÜÜ °± Û Û ÛÛÛÛÛÛÛÛÛÛÛÛÛÛ Û Û ÛÛÜÜÜÜÜÜÜ ßÜ Û ÜÜÜÜÜÜÜÜ Üß ° Û Û ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÜ ßÜ Û ÛÛÛÛÛÛÛß Ü Û Üß ÜÜÜÜÜÜÜÜÜÜß Û Üß ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÜ ßÜ Û ÛÛÛÛÛß Üß± Û Üß Û Üß ÜÛ ²ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÜ ßÜ Û ÛÛÛß Üß ° Û Üß Ü Û Üß ÜÛÛÛ ±²ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÜ ßÜÛ Ûß Üß ÛÜß Üß Û Üß ÜÛÛÛÛ² ±±²ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÜ ß Û ßßßßßßßß ß ßßßßßßßßßßßßßßßßßßßßßßß ÜÛ Ûß ÜÛÛÛÛÛ²± °±±²²²ÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÛÜÜÜÛÛÛÛÛÛ²±° ÛÛ ÜÛÛÛÛÜ ÛÛÜ ÜÛßÛÛ ÜÛÛßß ÜÛßÛÛ ÛÛßÛÜ ÛÛÜ ÛÛ ÛÛ ÛÛ ÛÛßß ßÛÛÜ ÛÛßß ÛÛ ÛÛ ÛÛÜÜ ÛÛ ßß ßß ßßßß ßßßß ßßßß ÛÛ ßß ßßß ÛÛ Û Üßßßßßßßßßßßß ÛÛ ßßßßßßßßßßßßßßßßßßßßßßßßßß Þ ßßßßßßßßßßßßßßßßßßßßßßßßßßÜ ² ÛÛ ² ± ²Û Humvee Assault (C) Infogrames +3 Trainer ± ² ±² ² ßßßßßßßßßßßßß °± ßßßßßßßßßßßßßß Þ ßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßßß ° °° Û ° ± NOTES: ° Û ± ² Û ² Û Cracker.....: Immersion Û System/OS......: Win9x/NT/2K/XP Û Û Trained by..: TRSI Û Files..........: 01/01 RAR Û Û Û Û Û Size........: VERY SMALL Û Release date: 04/21/03 Û Û Û Û ßÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÛÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜß Release Notes: Well. What can we say? We know there was another trainer being released for this game. However.. It was nothing more than a NOP patch trainer!! We have been enjoying the easter weekend and were closely watching if anybody was willing to do this one properly! Nobody was found. And because we are willing to give, we now come down with a trainer including the badly needed energy trainer. We sincerly hope you can forgive us! You can now take us up in your greetings list again! Those who are technically interested. We used the caller id's of the game actor engine to determinate which object's energy value would have been decreased. Implementing the routine costed 5 minutes. And this is no fucking joke! :-)= And while we talk about coding and esp. about guidelines... Dear girls and boys at Infogrames... Whenever Bruno Brunell wants to share some money, he should better give it to the third world before taking the programming team of this game another time on the payroll! The source of all game crashes is not due to an bad crack of Immersion, it is simply because your coders never understood how to manage memory, DirectX objects and their own damn 3D engine. So much for the technical audience.. Those who wondered why it has been so fucking cold in the Breakpoint party hall.. We wasted all power for our barbeque station! TRSI barbeques forever. Signed: Tristar ^ Red Sector Inc. - Granddaddy reunion ^ 2003 Usage: 1.) Start trainer. 2.) Load up the game like always. 3.) Use the ingame keys during main game. Options: 1.) Unlimited Energy (Soldier & Humvee mode) 2.) Unlimited Primary Weapon (Soldier & Humvee mode) 3.) Unlimited Secondard Weapon (Soldier & Humvee mode) Group Info: If you feel that you can fill our ranks with fresh power and that you balance into the reigns of the sleeping gods, contact us on the regular channels. Or write email to trsi_pc_sleepers@hushmail.com WE DO NOT ANSWER REQUESTS, NOR WE OFFER YOU TECHNICAL SUPPORT! WE DO NOT NEED ANY COURIERS! WE DO NOT SUPPORT P2P/EDONKEY OR OTHER CRAP LIKE THAT! We are searching for: 1.) Programmers who are able to code DirectX >8.1 and/or OpenGL. It would be great if you are also able to code automatic tools for merging / splitting nowadays big game file formats. Knowledge in C/C++/ASM is a MUST for you. Debugging skills in SoftICE is nothing major for you. And finally IDA is no foreign word for you. 2.) Crackers who are able to crack protections as SafeDISC, SecuROM etc. and who are able to produce their own automatic tools to do the job proper! You are the type of guy who has no problem to code your utilities in C/C++ and / or Assembler. 3.) Suppliers who have access to a fast line, and who work for a software house, magazine or for a distributor. You have to be 100% dedicated to supply the latest. 4.) Trainermakers, who sit on a fast line. You must be able to trick DMA with code injection and SoftICE & IDA are no foreign words for you. Programming knowledge in Assembler and in high level languages as C and C++ will make your job far easier. 5.) Siteops who can provide us with Dumpsites or who can provide us with affil sites. We demand much, but we are able & willing to give! Greetings: FAIRLIGHT, QUARTEX, HOODLUM, SECTION 8, DANISH GOLD, KALISTO, PARADOX, RAZOR 1911, IMMERSION, DEVIANCE, SCOOPEX, THE SILENTS, GENESIS, SOULDRINKER, HAUJOBB AND FARBRAUSCH :: TRSi'2003 Ü ÜÜÜ ÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜÜ ÜÜÜ Ü TRSi - Legends never die