cH!pC/RiGOR

NHL Powerplay 98 (c) Radical Entertainment / Virgin Interactive

Cracker  : HARRY LIME               ║ Release Date : October 6th, 1997
Supplier : FALLEN ANGEL / ARCHVILE  ║ Oper. System : Windows 95
Stripper : FALLEN ANGEL / ARCHVILE  ║ Protection   : CD-Check
Packager : FALLEN ANGEL / ARCHVILE  ║ Game Type    : Hockey / Sports

2D - 488/66, SB, 2MB Video, 8MB Ram,  DX5, 100HD
3D - 133Pen, SB, 3DFX Card, 32MB Ram, DX5, 200HD

From The Box:

IT'S NOT REAL HOCKEY .. IF IT'S NOT NHL POWERPLAY 98.

Claude Lemiuex doesn't check like Brind'Amour in real life and he doesn't
in NHL Powerplay 98 either.  Our Khabibulin doesn't make glove saves like
the Dominator and you'll have a tough time beating our Cujo through the
five hole.  We use the actual styles and abilities of guys like Federov,
Leetch, McSorley and every other player in NHL to deliver the most real-
istic hockey game ever created.  Because this is the big league.  This is
NHL Powerplay 98.

SCORING A HAT TRICK WITH:

Real Hockey Moves

- From fake shots, stumble passes and one-timers to dump-ins, deflections
and hooking.
- Accurate skating physics for realistic controls.
- Superior A.I, with over 650 NHLPA players and all 26 NHL teams performing
true-to-life.

Real Hockey Action

- Superior 3-D graphics and motion-captured player models, no boxy sprites.
- On-the-fly 3-D enviroment for in-your-face action.
- 5 playable camera angles for total visual control.

Real Hockey Competition

- Create and trade players while tracking team and individual stats over
a season.
- Coach your teams strategy for defense, offense, penalty killing or
powerplay scenarios.
- Go head-to-head with up to five of your friends in the multiplayer mode.

Greetings to : Archvile, Juice, Night Assassin, TRC, Shadow Master,
The Doc, Mad Turnip, Hoson, Toast, Hemphood & Rufus

Install Notes:

Simply unrar into a directory and run nhlpp98.exe and select either the 2d
or 3d version.  Make sure to reconfigure the options to either software or
hardware and then select okay.  When the game loads hit enter a few times
to get past the intro (which was ripped).  We strongly suggest a joystick
for this game as the keyboard seems to be pre-defined.  Also dont forget
to copy the nhl.reg file into the directory and click on it twice.

oOo Scene News oOo

The recent  RAZOR.NFO  files  have been  full  of propoganda  and  twisted
explanations  of events, all for the sole  purpose of trying to make CLASS
look  "bad" and make  RAZOR look "good".  RAZORs  story  changes about  as
often as  CLASS releases.  4 Months  ago they  were  denouncing  the  SPA,
while  today they  quote the  rules  the SPA set  up.  RAZOR wants you  to
believe CLASS  purposely released Postal in  the condition it was in, just
to laugh  at the end user when they  were unable to  play it.  RAZOR  also
made  it out as if CLASS  had no intention  of putting out a  fix, when in
fact a fix  for the  game had  been made, and  was still  being tested  to
prevent  any future fixes.  RAZOR  said CLASS took  too long to put  out a
fix (24 hours), yet  it took RAZOR  72 hours to  put  out a  fix  for  Red
Alert: Aftermath.

RAZOR is  just feeding  you lies  everytime  you read  one of  their  .NFO
files.  The most  recent  lie is when  RAZOR stated  they would no  longer
"rag" in  their .NFO  files, which  lasted  about  1  release, or  1  week
depending on  how you look  at it.  RAZOR  also claims all  CLASS puts out
are sub par games  that do not work.  This could not be  further from  the
truth  and the  following  list  has been  compiled to  prove  just  that.
CLASS knows  this will not quiet the  mouths at RAZOR, but will  hopefully
remind the end user what has gone on in the games  scene recently  and who
has been bringing you the BEST PC games.

* To keep the total number of releases even, only August & September
were used for CLASS while all of 1997 was used for RAZOR.

CLASS

August 1997

Nitro Racers (c) 3DO
Forbes Corporate Warrior (c) Simon & Schuster
XCar: Experimental Racing (c) Bethesda Softworks
Puzz 3D: The Notre Dame Cathedral (c) Hasbro Interactive
Imperialism (c) SSi
Lose Your Marbles (c) SegaSoft
Avery Cardoza's 100 Slots (c) Cardoza Entertainment
NFL Legends 98 (c) Accolade
Flight Simulator 98 (c) Microsoft
Valderrama (c) Access Software
Blood Omen: Legacy of Kain *FINAL* (c) Activision
Real Genius (c) Pro One

September 1997

7th Legion (c) Microprose
Jonah Lomu Rugby (c) Codemasters
War, Inc. (c) Interactive Magic
Rayman Designer (c) UbiSoft
Beasts and Bumpkins (c) Electronic Arts
Garfield: Caught in the Act (c) Sega PC
Perfect Assassin (c) Grolier Interactive
Hexen 2 (c) Activision
Hercules (c) Disney
Dark Reign (c) Activision
Blood: Plasma Pack (c) GT Interactive
Black Diamond Ranch FPS Golf Course (c) Sierra
Sonic 3D (c) Sega PC
Earth 2140 (c) DirectSoft
Total Annihilation (c) GT Interactive
Battleground 8: Prelude to Waterloo (c) TalonSoft
International Rally Championship (c) Europress
Forced Alliance (c) Ripcord Games
Holiday Island (c) Ocean
NHL 98 (c) EA Sports
Postal (c) Ripcord Games - FIX
Boggle (c) Hasbro Interactive
Waterworld (c) Interplay - DOES NOT NEED SPEECH FIX FROM RAZOR
Mageslayer (c) GT Interactive

Razor 1911

January 1997

Into the Void (c) Playmates
Rally Championship (c) Sega PC

February 1997

G Nome (c) 7th Level
Helicops (c) 7th Level
Street Racer (c) UbiSoft

March 1997

Interstate 76 (c) Activision
Jack Nicklaus 4 (c) Accolade
MDK (c) Playmates - OVER THE 50 DISK LIMIT (58 Disks)
Project Paradise (c) Soft Enterprises
Test Drive Offroad (c) Accolade

April 1997

Sand Warriors *FINAL* (c) Gremlin
Comanche 3 (c) Novalogic - OVER THE 50 DISK LIMIT (66 Disks)

May 1997

Deathmatch Maker (c) Virtus - ADDON NOT FROM MAKERS OF ORIGINAL GAME
Star Trek: Generations (c) Microprose

June 1997

Animal *WORKING* (c) Ocean
Dungeon Keeper *FINAL* (c) Electronic Arts - BETA
EF 2000 (c) Ocean
Links LS 98 (c) Access Software
LOTR2: Siege Pack (c) Sierra
Tony Larussa Baseball 4 (c) Maxis
War Gods (c) GT Interactive - DUPE OF CLS

July 1997

Aaron vs. Ruth (c) Mindscape
Pacific General (c) Mindscape
SU-27 Mission Disk (c) Mindscape

August 1997

Pete Sampras *FINAL* (c) Codemasters - DUPE OF CLS
Blood Omen: Legacy of Kain (c) Activision - BETA
Mass Destruction (c) BMG Interactive
Dark Colony (c) SSi
NHL Open Ice (c) GT Interactive
Shadow Warrior (c) GT Interactive - FIX

September 1997

Man of War (c) Virgin
ABC Monday Night Football (c) ABC Interactive - NEEDS FIX FOR LEAGUE PLAY
Hexen 2 (c) Activision - DUPE OF CLS
Starfleet Academy (c) Interplay
Resident Evil (c) Virgin - DUPE OF PDM
Red Alert: Aftermath (c) Virgin - FIX
Age of Empires (c) Microsoft
MTG: Spells of the Ancients (c) Microprose
World League Basketball (c) Mindscape Sports
Ignition (c) Virgin
Conquest Earth (c) Eidos

C L A S S                               R A Z O R  1 9 1 1

Totals in 2 Months (AUG & SEPT)           Totals in 9 Months (all of 1997)

36 RELEASES                               38 RELEASES
0 DUPES                                   4 DUPES
0 BETAS                                   2 BETAS
0 OVER THE DISK LIMIT                     2 OVER THE DISK LIMIT
1 FIX                                     2 FIXES

36 LEGIT RELEASES                         30 LEGIT RELEASES

Numbers  do not  lie, RAZOR  however  does.  If you  were to  average  the
ratings from TRG of games released by both groups in August and September,
CLASS would have 72%  and RAZOR would have 75%  This  does no justice  for
the  claim RAZOR  makes about  CLASS releases  being  below par.  In fact,
CLASS won the "Game of the Month" in both months, and received the HIGHEST
rating ever  given by TRG (Total Annihilation [97%]) while  RAZOR received
the lowest rating ever (Man of War [25%]).

There are the facts, which is the complete opposite of what RAZOR preaches
to  you in  their .NFOs.  Upset?  Betrayed?  Just  plain  pissed off?  Let
them know how you feel about this via E-Mail (thepunish@razor1911.com)  He
will be GLAD to hear from you.

NOTE:  If you feel the  information provided is incorrect, E-Mail CLASS at
classpc@hotmail.com  and we will be  happy to clear  up any  confusion you
might have.  It takes a while for the RAZOR propoganda to leave the brain.

oOo WANTED oOo

Due to the overwhelming amount of feedback we  got about artists, we are
going  to try  this  again.  First,  we are looking  for people  who can
supply HARDWARE to our group.  Most  importantly 3DFX Cards, MMX  Chips,
and Hard Drives.  If you think you are able to help out, contact us ASAP
to be rewarded.  Second, we are looking for DEMO's (4k, 64k, even 4MB if
they are good enough)  with a CLASS theme.  The DEMO Scene and our Scene
used to be tightly knit.  Today, you are lucky if anyone  knows what the
DEMO  Scene is.  We would like to  change that, and give the  DEMO Scene
some much needed exposure, especially here  in the USA.  Lastly, we just
wanted to thank everyone for all  the positive feedback we have received
over the past few weeks.  It's nice to know our work is appreciated.  So
if  can help us  out in  any way, don't delay, contact  us today at  the
following E-Mail address:  skill@giblets.com

APPLICATION INFO

Interested in joining?  We are looking for  talented new members to help
us fill the ranks!  If you  fall within any of the following categories,
you might just be what we're looking for:

* If you work for a software developer, distributor, or publisher!

* If you can supply unreleased games, utilities, or even hardware!

* If you work for an ISP, or other provider of shell accounts, etc!

* If you feel that you have anything else that might be of value to us!

NOTE: WE ARE NOT ACCEPTING COURIERS AT THIS CURRENT POINT IN TIME.

CONTACT INFO

Should you wish to make contact with our members, we can easily be
reached via this method...

E-Mail (USA&Europe):       classpc@hotmail.com or skill@giblets.com

NOTE: WE DO NOT MAIL/FTP MISSING DISKS OF OUR RELEASES, SO DO NOT ASK.