<Antibody/Class>
[Presents]

Rage Of Mages v1.10 Patch Trainer (c) Monolith

Trainer    : miRamax                 :  Released   : October 26th, 1998
Supplier   : -                       :  Protection : CD Check
Stripper   : -                       :  Game Type  : RTS
Packager   : miRamax                 :  # of Disks : 01 x 2.88M

PENTIUM 90, 16MB RAM, 190MB HD, DIRECT X 5+, SVGA, MOUSE/KEYBOARD

[ G a m e   N o t e s ]

While I was cracking it, I thought I might aswell update my old trainer
for ROM with a few new options. (Note that this trainer ONLY works with
the PATCHED  v.1.10 version of ROM).  This trainer offers the following
features:

F9  : Reveal map & no fog.
F10 : Enable skip level.
F11 : Buy for free.
F12 : Train 'n' Earn (When you train in town, your money will get
increased instead of decreased, notice the first time you want to
train that you might need a few bucks. Enable F11, go to the shop
and do a few buy/sells, then you should have enough cash).

Ad.F10: Hit ESC during the scenario, hit 'END QUEST', you will now see
that 'Victory!' can be clicked :]

Greets to: Jaydee, Devil, Skill, Manhunter, OfD, HH, Acpizer, Grudge, Stone,
DrMabuse, MrSandman, Hetero, ATM, HH, DaJackal, Sakic, Pitbull,
Dunknown, Jammer, Minister, MrNop, Cypher&Ice, Mgd, Outha, Exeron,
Dumdi, ThePunisher, Mason, Random, G-Rom, Beowulf and the rest
of Class.

Razor 1911 - Paradigm - Origin - UNiON.

[ I n s t a l l   N o t e s ]

Thats all, just unpack and copy the TRAINER.EXE to your ROM dir and
execute.

[ G r o u p   N e w s ]

In lieu of  recent  events  contributing to the  breakdown  of the  now
defunct S.P.A. (Software Piracy Association), a private  meeting between the
key contributing and  contending groups was held.  On October  15th, 1998 an
agreement and compromise was reached between the 3 attending parties, CLASS,
PARADIGM and RAZOR 1911.  Let it be known that this type of compromise could
not be  achieved under  the  S.P.A. environment; it  took a  clean  break to
accomplish in  a day what had  previously gone  unaccomplished in  2 months.
The end  result being a  new council whose sole  purpose is to set standards
for  the  game-releasing subsector of  the  scene, to  be  adhered to by all
admitted  parties.  Represented  members  of  this  new  council  named  THE
FACTION, have  pledged to abide by the  following set of rules created a) to
ensure  a quality minded  end  result  and b) to encourage  fair  play and a
productive competitive environment for involved groups.

The Faction 10 Point Program:

1.  The disk  limit  is as of  now  50 x 2.88 megabytes or  2,915,328 bytes.
This  equates  to a  total  of  144  megabytes  of  compressed  data  or
145,766,400 bytes.  Using 2.88  megabyte archives enables us to keep the
standard  8 character filename with a 3 character  extension.  This will
also   help  contribute  to   the  elimination  of   the 'missing  disk'
phenomenon,  plaguing  end-users   worldwide.   Acceptable   compression
formats  at this  time  are ACE  or  RAR, followed  by  the  traditional
PKZIPing.

2.  Every release  under  this  limit will be  a functionally  and  playably
complete  game.  This  means  that  included  will  be  every  component
necessary for the successful completion of the game (every level, track,
course and other NECESSARY component).

3.  Sound effects WILL and MUST be included.

4.  Intros,  Outros and  Cut-Scenes  should be  removed  if the size of  the
release is 40  x 2.88 disks  or more with them  included.  Intros should
NOT be  iuncluded  in a  Movie Add-On,  only Cut-Scenes  and  Outro (aka
End-Scene) should be  included.  Animation files, such  as .SMKs, should
be "framed"  and  not blacked out.  Re-indexing of  large  files, should
consist  of an actual re-index instead  of just creating  a file full of
0's, (which  doesn't  change  the  actual  file size, but  allows  it to
compress to virtually nothing), thus promoting  more quality minded rips
and cracks.

5.  Only  2 Add-Ons should be  released per game.  Each Add-On should  be no
more than 25 x 2.88 megabyte archives.

6.  A brief  outline  of what  has been  stripped from the  game  should  be
clearly stated in  the  game-release .NFO, as  well as information as to
whether or not Add-Ons can be expected.

7.  Children's games (aka  Kiddie  games) and  Edutainment  software  do not
qualify under THE FACTION's guidelines for acceptable releases.

8.  In regard  to games  distributed  in the  United States  that are  LATER
distributed in Europe  or vice versa under  the same or different name /
publisher.  These games  if released  AFTER another group's  release are
counted  as DUPES  unless  it can  be  proven that  there  is  a clearly
noticeable PLAYABLE  difference in the  latter release (eg. new  levels,
enhanced graphics, or other new features).

9.  Fully  cracked Update Patches  and Trainers are highly  regarded, though
they are not  the responsibility  of any group (including  that of which
released the original game.)  If 2 trainers from the same  or  different
groups are released  for 1 game, this  does NOT qualify as a dupe unless
the latter trainer provides no new features over the prior trainer.

10. Admittance to  THE FACTION is  done on an   invite / vote-in basis.  The
group invitation  must be proposed  before ALL  current FACTION  member-
group representatives, and the corresponding vote must  be undertaken by
ALL FACTION  member-group  representatives.  This  council operates in a
purely  democratic  manner and  all  parties therein have upon  joining,
agreed to  follow all stated  guidelines  of this  Declaration  of Scene
Independence.  Today is not only a new dawn  in the games scene, but our
Independence Day where  differences are  at least  temporarily put aside
and our unity re-consolidated.

This document was signed & approved  on October 17th, 1998  by the following
individuals, representing their respective groups:

Mr.Skill - [CLASS] - ZEUS [PARADIGM] - The Punisher [RAZOR 1911]

[ A p p l i c a t i o n   I n f o ]

Interested in joining?  We are looking  for talented new members to  help us
fill  the ranks!  If you fall  within any of  the following  categories, you
might just be what we're looking for:

* If you work for a software developer, distributor, or publisher!

* If you can supply unreleased games, utilities, or even hardware!

* If you work for an ISP, or other provider of shell accounts, etc!

* If you feel that you have anything else that might be of value to us!

NOTE: WE ARE NOT ACCEPTING COURIERS AT THIS CURRENT POINT IN TIME.

[ C o n t a c t i n g   C L A S S ]

Should you wish to  make contact with our members, we can  easily be reached
via E-Mail at support@class101.com

NOTE: WE DO NOT MAIL/FTP MISSING DISKS OF OUR RELEASES, SO DO NOT ASK.

"Life is one big compromise"