RALLY MASTERS UPDATE 3.0 (c) INFOGRAMES

Format......: Patch               │  RAR Count......: 01 * small

Date........: Aug. 11th, 2000     │  Game Rating....: [*******---] 08/10

Cracker.....: Deviance            │  Protection.....: Laserlock

Supplier....: Deviance            │  Game Type......: Race/Rally

Requirements:   ISO of game + W9x, PENTIUM 200, 32MB RAM, 3D + Sound card

** Release Information **

Game Notes:

IMPORTANT!

Old recorded replays will not work with this version due to the changes

in physics. The network protocol version is updated. If you're

connecting to an old server you'll get a "Wrong APROT version" message.

Feedback can be sent to: rm_feedback@dice.se

Rally Masters fixes since version 2.9:

* Car momentum curve changed to the correct one. This error resulted in

the car being too powerful on low RPMs. You could actually change to

a higher gear too early. This fix has the nice sideeffect that the

car topspeed is slightly increased :)

* Restart race bug during multiplayer fixed, thanks to Galahad,

Dou-Girl and DD.

* Too powerful engine braking on low RPMs adjusted.

* More characters in the ingame chat.

* Support for more languages in the ingame chat.

* Checkpoint crash bug fixed. Caused by error characters in the

playername.

* Chat reset when replay start removed.

* ESC exit didn't work on some menu screens.

* Attract mode crash bug fixed.

* ACT LABS control profile added.

* Network protocol version updated.

* Some other minor fixes.

Server fixes since version 1.4:

* Network protocol version updated.

* Server logging lap number bug fixed.

* GameSpy masterserver heartbeats now work as expected.

* Timer precision bug fixed.

* Random gamemodes don't repeat the same location and track.

* AI driver momentum curve fixed.

* Race results logging. To enable the results logfile remove the "//"

infront of the "ResultsLog" tag in the "server.cfg" file.

* Lobby gameroom refresh bug fixed.

* The gameserver now filters out the playername characters that make

the clients crash.

* Removed '-' at the end of the name if no team specified.

* Maximum number of gamemode script files increased.

* Holding left mouse button on a gameroom didn't show the correct

playerlist in some cases.

* Special stage tracks were called ST in the results log instead of SS.

* Random SSS gamemode added.

* Some other minor fixes.

TEAM DEViANCE «

DEViANCE News & Information

Interested in joining DEViANCE ?

We are currently looking for persons who are on a fast connect

on the east coast in the USA that are interested in doing store pickups.

We are also looking for T3 unix shell boxes with at least

4 gigs of free space.

If you think you can fill any of these positions,

send an email to:                                    apcsupply@hotmail.com

How to Contact DEViANCE

Via E-Mail    : apcsupply@hotmail.com

Via the WWW   : MAYBE ONE DAY

Via IRC       : #DVNiSO on EFNET

NOTE: WE DO NOT MAIL OR FTP MISSING DISKS OF OUR RELEASES, SO DO NOT ASK!!

DEViANCE Greets

MYTH - EViLiSO  - FAiRLiGHT  - RAZORiSO - CLASS - MANiFEST

SHARPER IMAGE - STATiC - ICOiSO - CiFE  - THE FREE LOADERS

Ever wonder why your mom has DEViANCE tattooed on her left buttcheek?