cH!SAC/PDM

RESIDENT EVIL *JILL FIX* (c) CAPCOM ENTERTAINMENT / VIRGIN INTERACTIVE

Supplier.....: PDM                │  Release Date...: 09/14/97
Cracker......: HOLY BEAST         │  Game Type......: Third Person
# of Disks...: 1                  │  Game Rating....: 90%

REQUIREMENTS: PDM's FINAL VERSION RESIDENT EVIL!

RELEASE NOTES

For years a secluded mansion and its grounds have been the site of top-
secret biotechnic experiments. The research staff has been funded by a
respected (if slightly unethical) corporation. The weekly laboratory
reports have been increasingly vague and now have stopped completely.
Recent gory attacks near the mansion have lead to rumors of unnatural
canines on the prowl. Something has gone terribly wrong. Two S.T.A.R.S.
teams (Special Tactics and Rescue Squad) are sent to investigate these
strange and gruesome developments. Bravo Team mobilizes first and
disappears almost immediately. Alpha Team follows, urgently driven
towards the mansion. As either Chris Redfield or Jill Valentine, two
valuable parts of the Alpha team, you work your way inside. Everything
is quiet ... too quiet.   <This is exactly what razor wrote?>

Features:

- Detailed Graphics and 3D Settings
- Nine Different Monsters to Fight Against
- Several Possible Endings Based on the Outcome of YOUR Game

Installation:

Unzip and then copy the fix.com into the root dir of the game then
run FIX.COM....To fix up the sound (unless you have the addons) run
LOWANG.EXE and that will blank out the beeps and/or class sux wav's

Note:

SCENE NEWS: FIRST BETA EVER RELEASED BEFORE AND AFTER FINAL!!!!

9/13/97 - Interesting day in the scene today, all based around a little
title called "Resident Evil". First - SKL released the first copy of
RE in the morning, then PDM's version (proving SKL's beta, and their
admitting it), first fix for PDM version by PDM, then of course my
favorite, The Razor Final fully working version. Let's talk about this
Razor version for just a second (your going to laugh your ass off).
I have no idea what went on in the minds of Nexus 1911, but I actually
think they thought no one would notice this. If you compare the SKL
version with the RZR version - it's the same! hmmmm... Lets look at
this in more detail - First of all, the file dates in RZR/SKL for the
exe file and the readme.txt file are 7/24/97, and the exact same size.
Compare that to the PDM Final, both past 8/22/97, our exe is 22K
larger, and the usreadme.txt is larger.  Did anyone even see a
vlogo.avi in the RZR/SKL version? Of course not...it wasnt made til
later (for the final version). Overall, what we have here is very
simple...Razor actually stole the beta release, cracked it, added some
wav's from the PDM addons, and called it final! When I saw what they
had done, I fell out of my chair laughing at these guys ... Lets even
say for the sake of argument this wasnt true, then why didn't they just
crack the SKL beta? Or, are they admitting that the SKL version was
final? (Talk about being inbetween a blade and a hard spot!)

Lets take a look at the little questions from the Razor NFO:

1) The final version doesnt support non-3D cards!
2) The crack in the PDM version of the final had nothing to do with
the 3DFX files! It was CD checks, hex re-routes and a file check
to PU.AVI - thats it ... what the hell were you talking about???
3) When the game has better graphics and higher quality sounds for
the final game ... of course it's going to be larger! We have a copy
of the beta, and rar'd all the files with sound under 72 disks.
4) The only amusing thing here was that Razor had to steal a game
already released by a group called Skeleton, crack it, and call it
their own. I feel kinda bad for these little guys at Razor, but
you have to give them an A for effort!

Ok ... lets leave Nexus 1911 alone now. They are trying to figure out
where to get their next beta from (that must be hard work!). For all
those that wonder why Razor 1911 hasnt been #1 since 94, is becuase
it became an old lame group formally known as Nexus (they were just
to lame to compete in the scene), Razor took members from Nexus at the
end of 1994, and when the majority of the ppl that made Razor 1911 #1
left in early `95, it became the little group Nexus with a popular name.
In fact, they were so worried ppl would find out how lame they were,
they actually made Razor CD's and T-Shirts (for profit) so the scene
would think it's the same ppl .... funny stuff .... true story.

It's all up to you now...fix up the FINAL VERSION with the PDM fix
(we take full responsablity for the fuck up, but remember our cracker
only had the exe, didn't need the whole game like some ppl), or hope
the beta version re-done by Razor works for you ... ENJOY!

P.S. The Class Sux wave file included in the game was only a joke, so
for those that took is seriously .... lighten up. We know how hard
it is to change .wav files!

GROUP NEWS

Special thanks to Holy Beast for once again providing a great crack!

PARADIGM SITES

ET                 WHQ                  XXX.XXX.XXX.XXX    ET Staff
PC                 USHQ                 XXX.XXX.XXX.XXX    PC Staff
BB2                EHQ                  XXX.XXX.XXX.XXX    BB2 Staff
AV                 GHQ                  XXX.XXX.XXX.XXX    AV Staff
CO                 HQ                   XXX.XXX.XXX.XXX    CO Staff

HOW TO REACH US:

WWW.PARADIGM.ORG

RAZOR - FIRE LO WANG, HE FUCKED YOU!