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Revenant Update Patch 1.2e (c) Eidos Interactive

Supplier(s) : Helmut Kohl           │  Release Date : Feb 25th 2000

Cracker(s)  : EuroSoft              │  Protection   : Cdilla

Packager(s) : The Krauts            │  Game Genre   : 3D Action RPG

File Format : ACE                   │  # of Files   : 1

Requirements: W9x, Pentium 166, 32 MB Ram, 3d/3dfx Video Card

Release Information and Installation Instructions

Read the Application infos and JOIN US NOW!

Game Notes:

No v1.2e information available

Changes in v1.11

Fully reprogrammed and tested multiplayer functionality for deathmatch.

This was needed in 1.11 to support the current functionality of the game,

and also to make coop and MUD mode for 1.2 work correctly. This makes up

the massive bulk of the time and changes that went into 1.11.

The in game multiplayer interface for deathmatch supports buying and selling

of items. Characters names float above the characters as they play

allowing you to distinguish who's who.

Object manipulation, including dropping and picking up items work correctly.

Characters can join parties, and share objects through their green

'swag bag'.

Kill stats are maintained in deathmatch games, and are displayed in the

main game interface under the player's icon, and on the player list in the

multiplayer in game manager screen.

Host Edit mode (or Host God mode) is displayed in bright red letters

for clients when they select to play a game in the connect screen.

This makes it clear to clients that the host has the ability to view

and edit characters in that game. We considered removing this feature

in the deathmatch game, as it was intended for MUD persistent games, but

decided to retain it after testers requested it be kept in.

Character LAG is dramatically reduced.

Experience and levelling up works correctly in deathmatch games.

Differences between the advantages/disavantages of different mp

characters are more dramatic, and more balanced.

Enhanced performance for the game's 3D system, scrolling system,

and imagery caching system. A great deal of   time and energy has

been spent in optimizing the game. Complete multithreaded screen

scrolling system.

3D characters and effects are properly cached during sector

preloading "Loading Map Please Wait", preventing   the game from pausing

to load characters.

3D system now uses 4x3 matrices

Rendering pipeline is streamlined to alleviate stalls caused by mouse

cursor hit detection.

Dynamic lighting system now only recalulates moving lights each frame.

Improved combat gameplay.

Combat stats for different swings are now more correct.

Very heavy penalty for mashing.

Floating combat results.

Combat results appear above the players as combat progresses.

Combat results on the message bar can be turned off in the game

options screen.

Improved support for 3Dfx drivers and other problem system configurations.

Character now displays correctly on side bar in VooDoo III.

MUCH MORE

Rip Notes:  N/A

Install Notes:

Simply copy all files into ya Game dir , start Revenant.exe to play !

---- Eurosoft ---

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