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Rise Of Nations Update v1.03

Game Type  :  C&C                          # of Disks : 05 * 2.88mb

Released   :  Nov 14th, 2003               Protection : Safedisc2

Patch Changes

Rise of Nations change list for version 02.03.11.0302 (retail patch 3)

NOTE: Patch 3 may not install on the first attempt for Win98 or WinME
users.
Run the exe a second time to install.

* Features

+ Quickmatch feature added for multiplayer
+ New Info DeathMatch option in Game Rules
+ CtW added randomize Nation location and bonuses
+ The ability to save and exit once a player drops
+ Now able to save multiplayer games
+ "slash" chat commands added to game setup screen
+ Improved MOD support
+ Backwards compatibility for recorded games
+ Now able to manually assign external IP
+ Support for playing custom scenarios in multiplayer
+ Support for specifying a script with any game as part of custom rules.

* Gameplay Changes & Balance Fixes

+ Moderate difficulty now easier
+ Balance fix to Barks and Triremes
+ Siege and supply can now garrison in forts and cities. All other
ground military units may garrison in any military producing building
+ Units more effective against units three or more ages below
+ Transport ships no longer receive +2 speed bonus from military bonus
+ Scout line more likely to attack spies
+ Exploit fixed for Nubian buy/sell to gain wealth
+ Fixed exploit of Supercollider allowing instant razing of buildings
+ Players now have the ability to declare war on nations that have
resigned, and thereby take control of resigned nations' land
+ Mongols now get two free Horse Archers when building stables with two
military techs, and three at three military techs
+ Can't upgrade to Commandos until Industrial Age now
+ Mayan reduced timber costs for buildings no longer applies to military
buildings
+ Nubian rare resource bonus applies only in their own territory and not
that of their allies
+ Romans now get +15 wealth per city instead of +10
+ Mobile AA units have range increased
+ Helicopter bonus vs. tanks has been reduced
+ Koreans no longer get free Taxation

* Bug Fixes

+ Game performance improved for games running behind an ISA server
+ User input delays due to lag have been reduced
+ Game no longer crashes when a game is saved before patching, and
loaded after
+ Pathing issue fixed that caused citizens to ignore a build oil
platform order
+ Bug fixed that caused citizens to not work on oil platforms
+ Fixed issue that caused incorrect number of players to be shown in a
room
+ Fixed exploit of units under building unable to be attacked
+ Fixed bug that let you see garrison flags go up and down through the
fog ofwar
+ Cliffs now load properly from a saved game
+ Warring states and Mediterranean moved to random sea map
+ Fixed crash that occurred when loading a saved game from a tutorial
+ Fixed hard lock occurring on skill tests
+ Fixed various video card crashes
+ Fixed bug that caused RISE.exe to not appear after reinstalling game
+ Recorded games will playback correctly once RON has been patched
+ Global Prosperity help text changed
+ Fixed issue of helicopter guarding units
+ "ForceStaticCursor" added to rise2.ini to fix issue with GDI cursors
+ Fixed bug that caused buildings to auto-complete when bribed by enemy
spies
+ Removed a limit that prevented game event text and chat text from
being shown after 1000 messages had been displayed
+ Fix for crash occurring in CtW with an ATI Rage 128
+ Fixed bug where players couldn't play bonus cards that they'd just
purchased
+ Loc issues fixed
+ Script Log properly displays all script error messages
+ Misc script editor fixes
+ fix bug in get_starting_loc_x/get_starting_loc_y script functions
+ Resolved Win98 end game achievements lock up
+ Resolved player list scrolling bug in GameSpy lobby
+ Resolved various menu lag issues in GameSpy lobbies
+ Fixed potential crashes on launch into Gamespy games, Quick Battle,
CtW, Editor.
+ Fixed crashes related to changing game resolution
+ Resolved compatibility issues with GameSpy Arcade
+ Fixed crash bug resulting from misplacing resources in scenario editor

* Misc Technical Improvements

+ Improved unit auto-targeting
+ Achievements button now appears in the game menu of a recorded game
+ Users with Intel 810, 815, 740, and 752 graphics cards now receive a
popup message informing them that these cards are not supported (these
cards to not meet the minspec printed on the box)
+ Improved recorded game playback issues
+ The update log appears now only appears when updates or changes are
made
+ Driver database updated
+ Various hotkeys added
+ Better Auto AI for citizens constructing buildings
+ Changed the color of chat text after multiplayer game is finished to
be consistent with team colors
+ Various Gamespy UI adjustments
+ Scenario Editor much improved
+ Maps now easier to create
+ Pause sound effect removed in solo game
+ set_unit_scale/get_unit_scale script functions added for altering
scale of individual units via script
+ pause/unpause script functions added to allow auto-pause and unpause
from scripts
+ starting camera position in custom scenarios can be set per player
[this last one can be appended to scenario editor much improved, as it
sort of elaborates on that]
+ ability to load single player custom scenarios through Quick Battle
+ Resolved CTW crash bug
+ Resolved Gamespy Lobby crash bug
+ Resolved replace-with-AI crash bug
+ Fixed several probems that prevented proper version updates
+ Fixes to the Gamespy back-end record scripts
+ Several Gamespy interface fixes
+ Fixed MOTD crash
+ Fixed pressing Alt + Tab in the host machine during launch causing the
clients to get stuck in the "starting new game menu"
+ Fixed the /away command
+ Fixed the /whoami command
+ Resolved several play-from-behind ICS issues
+ Host of a MP game can now start a second game before the first ends.
+ Gamespy games no longer showing up on LAN list
+ Gamespy added characters no longer effect saved games
+ "Slash Dialog" functionality is now advertised
+ Several game save/load bugs fixed
+ AI no longer hangs in Medieval Age in some rare occasions
+ Fixed: Flickering mouse pointer on the ATI Radeon Mobility 7500 and
9000

<------------------ | -+- iNSTALL NOTES -

1# Unzip, Unace (Ace 2.0) manually.
2# Run ronpatch.exe to update game, copy over cracked exe and hit
nations.exe to play.
3# Have phun!

. .FAiRLiGHT  /  DELiCE  /  RAZOR 1911  /  HYBRiD  /  NEMESiS. .

. .GIMPSRUS  /  VERMiSO. .