FairLight DOX Division Presents:

Savage_The_Battle_For_Newerth_1.02_Public_Server_Patch

:   Cracked by:  Heavenspawn          : :  Release Date: 10/05/03            :
Packaged by: FAiRLiGHT            │ │  # of Options: N/A
Type: [ ] Manual/Reference Card   │ │          Type: Patch

[ ] Walkthrough
[ ] Strategy Guide
:         [ ] Cheat/Trainer           │ │                                    :
:         [X] Patch
Number of archives: 1

Introduction

Update your copy of Savage either online or with the included zip archive.
After updating, copy the cracked 'Savage.exe' over.

Note:

This patch will allow you to host a server and play on patched servers
without the need for a cd-key.

Patch Changes

Additions and Fixes:
- Renderer optimized for Radeon using gl_ext_vertex_buffer_object. NVidia
cards see an improvement with this enabled, too. To enable, click "Extra
Optimizations" in the options menu
- Timing fixes that drastically improve the smoothness of games
- Fixed server browser packet loss bug -- game browser is now much more
reliable with more accurate pings
- Objects are predicted slightly ahead based on their current velocity, so
targets can be lead less (adjust with cl_lerpShift, ranges from 0 to 1)
- Network connection now gets reinitialized correctly when connecting to a
new server (fixes errors when connecting to a new server from a previous
one)
- "Continuous attack" button and "autorun" button
- Map exploit fixes
- Team balance option for servers (sv_balancedTeams 1)
- "Pure server" option for dedicated servers
- Improved international keyboard support
- Game will not no longer hog CPU when not in focus, and mouse gets
properly released
- Fixed "flickering bags" bug
- Fixed friendly icon on items
- Improved gamelist filter options
- Buddy list now saves correctly
- Unix servers will now never freeze on stats sending
- Fixed occastional server hang caused by bouncing projectiles
- Improved bouncing projectile physics
- Fixed "phantom trails" that would sometimes show up at the start of a
match
- Mute now works correctly
- Added banning and auto-banning for servers
- Death notifications now appear in the correct order
- Fixed CMD 255 bug on connecting to servers
- New method for getting the gamelist from a web server, to let us scale
much higher
- Mouse buttons are bindable now in the options menu
- Hitting items now produces the "hitting object" sound
- Items are tossed in the direction you are looking
- IRC chat fix to prevent accidental pasting of past network traffic to
end of message
- Don't try to get a firewall test for non-dedicated servers
- Moved to fmod 3.70 for Windows
- Textbox fixes for cursors, added insert mode
- Don't send blank chats
- Don't allow ~, `, or " in in-game usernames
- Made music more dynamic (will transition back to normal music from
action music if nothing happens for a period of time. the parameters
for this still need some improvement)
- Fixed most of the item flickering issues
- Added http_proxy cvar to specify any web proxies you have for the
gamelist and clan icons
- Fixed timer bug in windows that was causing dedicated servers to run
half as fast as normal
- Added "autoexec" cvar that can be set on the command line to execute a
command after initialization (for instance, savage set autoexec "connect
1.2.3.4")
- An exclamation mark icon now appears above the head of anyone who does a
voice chat
- Voice chat icons of officers show up in blue, and also appear whenever
the officer gives a command

New commander features:
- When in commander mode, holding SHIFT will add to your current
selection, CTRL will subtract
- Double clicking on a unit will select all nearby units of the same type
- GUI button to turn on auto-approve

Balances changes:
- Ballista has a larger firing range and faster turning radius
- Disrupters get tossed further
- Mist shroud lasts for 15 seconds instead of 30
- Maximum deployable sensors increased to 12
- Catapult blast radius increased
- Sacrifice blast radius decreased
- Sixth sense is now always active (you don't have to press the inventory
key)
- Shaman damage lowered from 1600 to 1200
- Demo packs can now only be diffused with a melee attack

/TEAM FAIRLIGHT

Greetings to our friends in groups such as:

CLASS, BACKLASH, KALISTO, ECHELON, BMI & TITAN

+-+  Kindest regards - FairLight DOX 2003 +-+