[ P r e s e n t s ]                   AB!DF2^SAC

SILKOLENE HONDA MOTOCROSS GP (c) MIDAS

Released   : February 24th, 2000          :  Game Type  : Motocross
Protection : CD Checks/ReIndex            :  # of Disks : 50 * 2.88mb

P200, Windows 95 / 98, 500M HD, 32M RAM, DirectX 7.x, 3D Card

[ G a m e   N o t e s ]

Experience the full on thrills and spills of high-speed Grand Prix Motocross
competition at the very highest level. The bikes, the challenge, the
obstacles, and the dangers are all recreated in perfect detail in this
comprehensive simulation. Developed in association with the RWJ SILKOLENE
HONDA GRAND PRIX MOTOCROSS Team, this is the dirtiest you can get without
taking a mud bath.

Features :

* Race three type of bike (125cc, 250cc and 500cc), each with its own
accurately modelled handling characteristics.
* Twelve international motocross circuits offering a wide variety of
competition.
* Comprehensive control of bike setup including tire compounds, gear ratios,
suspension setup, brake types, ride height and lots more.
* Simulated weather conditions including rain and fog.
* Advanced PC hardware support including 3D Audio, Force feedback and 3D
hardware acceleration.
* IPX, TCP/IP, Serial, Modem and Link network play supported.
* Rider animations created from motion capture material for maximum
realism.
* Real time damage to suspension, engine and wheels.
* Fuzzy logic AI for computer controlled riders.
* Multiple camera views including TV director style control or replays.
* Two player split screen mode with up to eight players via network or
modem play.
* Full support for 3D hardware accelerated video card (3DFX, 3DFX SLI,
DIRECT 3D).
* Basic & Advanced settings available.
* Powerful 3D engine with gouraud shade and realtime rider's shadows.
* Superb use of Skin and Motion Blending Technology.
* Advanced OSP (On Screen Panel) Management (TV Director Cut).
* Single Race, Practice, Qualify & Race and Championship game modes.

Screenshots & more info can be found at :
http://www.gamesarena.com/motocross/index1.html

Ripped :

Only thing missing is a 10 Meg Intro & the CD Audio tracks of course.
The rest is here!

Crackers Notes :

In order to rip this game properly, we had to employ a new compression
method which gave good ratios especially on 24 bit images (textures for
example!). However, this has NOTHING to do with JPEG, which we didn't
touch the textures, although the files are being rebuilded, they are
100% binarily identical to the originals, thanks to this looseless
compression scheme.

Because this wasn't sufficient, we also had to mp3 the few sound effects,
and we also had to JPG the loading screen, to gain the necessary space to
fit this baby right at 50.

Many thanks to all the CLS guys for all the teamwork on this one, and also
kind regards to "Miss Domino" Fan for his Sound Forge skills ! :-)

[ I n s t a l l   N o t e s ]

Unzip, run INSTALL or unrar manually. Import MOTO.REG into your registry if
done manually. Run UNPACK.BAT to decompress files & rebuild (which will
take a while). Run SHMGPCFG.EXE to setup your hardware. Run SHMGPD3D.EXE to
play in Direct3D or SHMGPGLD.EXE for Glide Mode.

NOTE:
You MUST have at least 500k in conventional memory free or you will have
problems unpacking this game!

"Blood, Sweat & Tears, it can be a bitch at times"