Ü ß ß²ßß °°Ü ß Ü ° ° ÜÜ Ü²ßÜ Ü²ß Ü ± Üþ ß ß þܰ° ÜÜßßÜÜ °°°° Ü ßß ßþ ܰ ßß ß°Üß ÜÛÛ²²Ü ßþÜ²ß ÜÛ²Ü ßþ ß ßþÜ°ß ÜÜÛ²Ü ÜÜÜÜ ß²ÜÜ °ÜÜܲÛÛÛÛÛ²²Ýß²ÜÜ ß Ü ßÛÛܰ ß²ÜÜ ÜÜܲÛÛÛÛÛ²²Ü ßÜÜܲÛÛÛÛÛÛÜ ÜÛÛÛÛÛÛ²ÛßÞÛÛÛÛÛ²²Ý ÜÛÛÛÜÛ²²ß ÜÛÛÛ²²ßÜÜ ÜÛÛÛÛÛ²²ß ÞÛÛÛÛÛÛ²²Ý ÞÛßÞÛÛÛÛÛ²²Ý ÛÛÛÛÛÛ²²ß ÛÛÛÛ²²ßÜÛÛÛÛÛ²²ß ÜÛÛÛÛ²²Ý ÞÛÛÛÜÜ ßÛÛ²²² ÛÛÛÛ²²²ß Üß ÛÛÛÛ²²ß °ÞÛÛÛÛÛ²² °° ÞÛÛ²²ß ÞÛÛÛÛÛ²²Ý ÛÛÛÛßßßßßþ ÛÛÛÛ²²Ü ßÛ²Ý ° ÞÛÛ²²ßß ÜÛ °° ÞÛÛÛ²ß ° ÛÛÛÛÛÛ²Ý Ü²ßßß Ü ÜÛÛÛÛ²²²Ý ß ÜÜÜÜÜ ÞÛÛÛÛ²²Ý ÞÛ² ܲßß ÜÛÛÛÝ þܲßß ÞÛÛÛÛÛ²²Ý ÜÜÜÜÜÛ²ÝÞÛÛÛÛÛÛ²²Ý ÜÛÛÛ²²ß ßܲÛÛÛÛÛ²² ßßß²ÜÜÜÜ ßßßßþÜÜÜÜ ÞÛÛÛÛÛÛ²² ÞÛÛÛÛÛ²² ßÛÛÛÛÛÛ²² ßÛÛÛ²²Ý ÜÛÛÛÛÛÛ²Ý Üþ ßÛÛÛ²²²Ü ÜÜÜß ÞÛÛÛÛ²Ü ÛÛÛÛÛÛÛ²²Üß²ÛÛÛÛÛ²²Ü ÜÛÛÛÛÛ²²ÜÜ ßß²Ý ßÛÛÛÛ²² ÞÝ ÞÛÛÛ²²²ÝÞÛ ÛÛÛÛ²²²Ý ÛÛÛÛÛ²²ß ÛÛÛÛÛÛß ÞÛÛÛÛÛÛßß ÜÛÛ²Ý ßÛÛß Ü² ÜÛÛÛ²²²ßÜÛ ÜÛÛÛÛ²²²ß ° ßÛÛÛß °°° ßÛÛß °° ßÛÛÛß ßÛÛÛÛÛ²Ü °° ßÜÜ ÜÛÛßþÜÜÛÛÛÛ²²ß ßßÛÜܲÛÛÛÛßßß± °°° ßÝ ß °ßßßÛÛÛ²Ü ßßß Þ²ßßß ßßß ° Ý ±ßßþÜ Üß Þ²Ü ° ß ß ß cH!pC/RiGOR ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ» º Spec Ops (c) Zombie / Ripcord º ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ» ÌÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍËÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ͹ º Cracker : Outback Rod º Release Date : March 16th, 1998 º º Supplier : BUSSABUSS º Oper. System : WIN95 º º Stripper : BUSSABUSS º Protection : Nasty º º Packager : HELLRAZOR HRMPH º Game Type : Action º ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍËÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÊÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍËÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ º P166, 24MB RAM, 150MB HD, 3DFX º ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ» º oOo Release Notes oOo º º ^^^^^^^^^^^^^ º º º º Spec Ops is the first in a series of incredible realistic, action-oriented º º real-time 3D third-person games based on elite warefare units - with the º º emphasis on action and realism. º º º º Using custom-built, proprietary technology (Viper), the first title is º º based on the U.S. Army Rangers. Your main objective is to control your º º team of Rangers and eliminate opponent targets while completing mission º º sub-tasks in the time allotted. Choose between stealth or all-out war - º º it's up to you. 3D action, time pressure, and realistic combat will keep º º you begging for more. º º º º While playing, you will be immersed in huge, realistic outdoor 3D environ- º º ments throughout which your tasks will revolve around several mission º º options - including reprisal attacks, seize and destroy missions, hostage º º rescue, counter-terrorist attacks, and raid and destroy missions. Each º º environment is unique, not only in look and feel but in gameplay as well. º º With three levels of difficulty per environment, you'll get massive replay.º º º º The extents gone to, in order to make this game an awesome experience are º º impressive. To create the unique level of realism in Spec Ops titles, the º º development tean consulted with Special Forces Military Advisor on the º º design of the missions, observed Ranger and Light Infantry Unit "live º º fires" to get the feel of actual combat and teamwork, as well as photo- º º graphing Rangers in the field to authentically reproduce the title's º º military vehicles, weapons and equipment - even the Ranger faces are those º º of actual U.S. Army Rangers. º º º º Spec Ops is character driven using authentic human motions (through the º º use of motion capture technology.), real photo source for clothing and º º objects and is driven by a realistic AI scripting language. This is where º º the action begins. Not only will each character movement be unique, but º º the special effects will go beyond the expected so that each effect is º º true to the weapon and object hit. Add to that, authentic ambient weapon º º sounds and the ability to quickly navigate throughout our intensely real º º 3D environments - and you'll be blown away by this game - literally. º º º º Wellep after reading all that, I'm sure you're hyped up about the game and º º have high-expectations; well chances are you will not be dissapointed. The º º game is very entertaining, and you 3dfx junkies out there will have a fieldº º day. Hope you enjoy the game, ciao until the next release. º º º º NOTE: This game does not REQUIRE 3dfx, but we highly recommend it. º º º º mAd FUCK YOU'S go out to those I.R.S. plonks auditing me. º º º ÌÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ͹ º oOo Install Notes oOo º º ^^^^^^^^^^^^^ º º Run CLASS.EXE or INSTALL.EXE to install. Otherwise UnWINRAR to a dir of º º your choice, run CLSLNCH.EXE to play. Enjoy! º º º ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ º oOo WANTED oOo º º ^^^^^^ º º Due to the overwhelming amount of feedback we got about artists, we are º º going to try this again. First, we are looking for people who can º º supply HARDWARE to our group. Most importantly 3DFX Cards, MMX Chips, º º and Hard Drives. If you think you are able to help out, contact us ASAP º º to be rewarded. Second, we are looking for DEMO's (4k, 64k, even 4MB if º º they are good enough) with a CLASS theme. The DEMO Scene and our Scene º º used to be tightly knit. Today, you are lucky if anyone knows what the º º DEMO Scene is. We would like to change that, and give the DEMO Scene º º some much needed exposure, especially here in the USA. Lastly, we just º º wanted to thank everyone for all the positive feedback we have received º º over the past few weeks. It's nice to know our work is appreciated. So º º if can help us out in any way, don't delay, contact us today at the º º following E-Mail address: support@class101.com º º º ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ» º APPLICATION INFO º º º º Interested in joining? We are looking for talented new members to help º º us fill the ranks! If you fall within any of the following categories, º º you might just be what we're looking for: º º º º * If you work for a software developer, distributor, or publisher! º º º º * If you can supply unreleased games, utilities, or even hardware! º º º º * If you work for an ISP, or other provider of shell accounts, etc! º º º º * If you feel that you have anything else that might be of value to us! º º º º NOTE: WE ARE NOT ACCEPTING COURIERS AT THIS CURRENT POINT IN TIME. º ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ» º CONTACT INFO º º º º Should you wish to make contact with our members, we can easily be º º reached via this method... º º º º E-Mail (USA&Europe): support@class101.com º º º º NOTE: WE DO NOT MAIL/FTP MISSING DISKS OF OUR RELEASES, SO DO NOT ASK. º ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ