.                    p r o u d l y   p r e s e n t s                   .

░▒▓█▓▒░ ░                    Force Commander Dox (cover & Manual)                    ░ ░▒▓█▓▒░

.                             (c) LucasArts                              .|

|  Supplied By : RAZOR FAMiLY                Release Date : March, 20, 2000|

Cracked By : -                        Protection Type : none

ImageFormat : RAR                           # of Disks :  7 x 15 meg

Game Type : Strategy                     System Type : Win9x

Packed By : Mr1911                   3D Acceleration : Yup

Requirements : 3D Accel.

░▒▓█▓▒░ ░         G A M E  &  I N S T A L L   N O T E S          ░ ░▒▓█▓▒░

Force Commander gameplay unfolds through a series of mission-based

chapters, allowing players to direct their forces from two campaign

perspectives -- as a leader in the Rebel Alliance or Galactic Empire

commander. Each chapter takes place on a different world and contains

an average of three missions.

Force Commander missions span the Star Wars trilogy, beginning just

prior to the destruction of the planet Alderaan from Star Wars: A New

Hope, and climaxing after the dramatic ending of Return of the Jedi.

Highlighting the intense ground combat in Force Commander is the Rebel

Alliance's strategic fighting retreat from the Battle of Hoth waged in

The Empire Strikes Back.

Mission objectives in Force Commander include establishing a base of

operations, capturing strategic buildings and units, and the complete

destruction of enemy forces. Additional missions involve the

devastation of a key target or taking a defensive stance by holding off

an enemy's attack long enough to allow allied forces to retreat, similar

to tactics employed by the Rebel Alliance in the Battle of Hoth.

The latest 3D technology will allow for environments in Force Commander

that are more immersive and realistic than previous games in the

real-time strategy genre. For instance, a floating camera provides

players with multiple perspectives. Previously unavailable camera

options include tilt, pan and orbit.

The game can be played in single-player or head-to-head mode via the

Internet or local area network. Force Commander will run under Windows

95 and require 3D acceleration.

Install and Rip Notes

unrar, view manual with Adobe Acrobat reader

Group    : CLASS, DIVINE, FAIRLIGHT, DEVIANCE, UCF, FTF

Personal : To all our supporters!

:    Special Props: FTF, u guys make the pubs that make it real, Y-FTF ;)  :

░▒▓█▓▒░ ░        N E W S   &   A N N O U N C E M E N T S         ░ ░▒▓█▓▒░

We'd like to bring to your attention, that our web page has a new feel

to it. Visit it at www.razor1911.com

This .NFO was created by Roy, a longtime Razor member. Tell us what

you think of it!

Finally, Razor 1911 expects there to be many changes to this group for

the new year. If you would like to be a part of this, and/or you have

decided it's time to contribute, contact a member.

░▒▓█▓▒░ ░   W A N N A   B E   A   P A R T   O F   R A Z O R  ?   ░ ░▒▓█▓▒░

We are ALWAYS looking for talented PEOPLE to be a part of the RZR legend.

Are you able to help in any of following areas:

Do you work for a software house, store/shop, distributor, or publisher?

Can you supply un-released games, utilities, or even some hardware?

Are you working for a fast ISP, or other supplier of shell accounts, etc?

Can you donate something else of value to the group?

Do you want your site/board to be part of the RAZOR legend?

If you run a  site/board  and are ready to contribute to the success

of the oldest cracking group on the IBM, get in touch with us.  All of

our siteops are actively participating in the success of the group, so

if you plan to just sit there and run a board/site, forget it.

** RAZOR 1911 DOES NOT TAKE COURIER APPLICATIONS **

Razor 1911 World Wide Web Site

http://www.razor1911.com

Razor 1911 Founder's Web Site

http://www.laric.com/razor/

Razor 1911 For Supply-Mail

(No Name)

Suite 189

2611 North Hiatus Road

Cooper City, Florida

USA  33026

(Or simply ask to join #RAZOR on EFNET iRC)

: Remember, SUPPORT THE COMPANIES THAT PRODUCE QUALITY SOFTWARE,if you :

.   enjoyed this product, BUY IT! SOFTWARE AUTHORS DESERVE SUPPORT!!   .

Faction Rules

1. The disk  limit  is as of  now  50 x 2.88 megabytes or  2,915,328 bytes.

This  equates  to a  total  of  144  megabytes  of  compressed  data  or

145,766,400 bytes.  Using 2.88  megabyte archives enables us to keep the

standard  8 character filename with a 3 character  extension.  This will

also   help  contribute  to   the  elimination  of   the 'missing  disk'

phenomenon,  plaguing  end-users   worldwide.   Acceptable   compression

formats  at this  time  are ACE  or  RAR, followed  by  the  traditional

PKZIPing.

2. Every release  under  this  limit will be  a functionally  and  playably

complete  game.  This  means  that  included  will  be  every  component

necessary for the successful completion of the game (every level, track,

course and other NECESSARY component).

3. Sound effects WILL and MUST be included.

4. Intros,  Outros and  Cut-Scenes  should be  removed  if the size of  the

release is 40  x 2.88 disks  or more with them  included.  Intros should

NOT be  iuncluded  in a  Movie Add-On,  only Cut-Scenes  and  Outro (aka

End-Scene) should be  included.  Animation files, such  as .SMKs, should

be "framed"  and  not blacked out.  Re-indexing of  large  files, should

consist  of an actual re-index instead  of just creating  a file full of

0's, (which  doesn't  change  the  actual  file size, but  allows  it to

compress to virtually nothing), thus promoting  more quality minded rips

and cracks.

5. Only  2 Add-Ons should be  released per game.  Each Add-On should  be no

more than 25 x 2.88 megabyte archives.

6. A brief  outline  of what  has been  stripped from the  game  should be

clearly stated in  the  game-release .NFO, as  well as information as to

whether or not Add-Ons can be expected.

7. Children's games (aka  Kiddie  games) and  Edutainment  software  do not

qualify under THE FACTION's guidelines for acceptable releases.

8. In regard  to games  distributed  in the  United States  that are  LATER

distributed in Europe  or vice versa under  the same or different name /

publisher.  These games  if released  AFTER another group's  release are

counted  as DUPES  unless  it can  be  proven that  there  is  a clearly

noticeable PLAYABLE  difference in the  latter release (eg. new  levels,

enhanced graphics, or other new features).

9. Fully  cracked Update Patches  and Trainers are highly  regarded, though

they are not  the responsibility  of any group (including  that of which

released the original game.)  If 2 trainers from the same  or  different

groups are released  for 1 game, this  does NOT qualify as a dupe unless

the latter trainer provides no new features over the prior trainer.

10.Admittance to  THE FACTION is  done on an   invite / vote-in basis.  The

group invitation  must be proposed  before ALL  current FACTION  member-

group representatives, and the corresponding vote must  be undertaken by

ALL FACTION  member-group  representatives.  This  council operates in a

purely  democratic  manner and  all  parties therein have upon  joining,

agreed to  follow all stated  guidelines  of this  Declaration  of Scene

Independence.  Today is not only a new dawn  in the games scene, but our

Independence Day where  differences are  at least  temporarily put aside

and our unity re-consolidated.

This document was signed & approved  on October 17th, 1998 by the following

individuals, representing their respective groups:

Mr.Skill - [CLASS] - ZEUS [PARADIGM] - The Punisher [RAZOR 1911]