MYTH IS PROUD▀▓▀ TO PRESENT :

Starship Troopers *Proper Rip* (c) Microprose

SUPPLIED BY : MYTH TEAM         RELEASE SIZE : 51 * 2.88MB
CRACKED BY  : MYTH TEAM         RELEASE DATE : 24/OCT/2000
PACKAGED BY : MYTH TEAM         PROTECTION   : CD-checks
FILE FORMAT : ACE               GAME GENRE   : Action

SYSTEM REQ'S: W9x, P200, 32 MB RAM, 550 MB HD, Sound-Card,
DX7a, DXMedia, MS Media Player, Intel Indeo 5

You saw the CLS-Rip of this before, in 56 disks and with music removed
(including it would have made it >65 disks for CLS).
Our rip is 51 disks and has the music included, and is so more than
10 disks smaller than CLS's poor rip plus their music addon. According
to the riprules signed by CLS themselves this rip qualifies as the
proper rip, the CLS one has to get nuked.

Game Notes:

Combining high technology and massive firepower, this action game
is set in the future during one of mankind's most ferocious
interstellar wars. As an armored trooper in the mobile infantry,
players must rise through the ranks and gain enough control of the
earth forces to prevent the arachnid warriors from destroying humanity.

Unlike most RTS games, Starship Troopers features no resource
collection or building construction. All you need to concentrate
on is the fighting and managing your squad.

The focus of the game (and the book and movie for that matter) is
the squad. Squad management is what this game is all about. Like
Ground Control, Starship Troopers gives you only a limited squad
and it's up to you to get to the end of the mission using only what
you're given at the start. Each of the soldiers you're issued is
rated in several performance areas like strength, accuracy, speed
and psychic ability. These abilities will increase as your troopers
see more and more action. You'll even be able to award medals to
specific troopers and thereby increase their skills in particular areas.

You can have up to three squads of seven soldiers each. But you
don't have to take 21 guys out on every single mission if you don't
want to. In fact, it may be better to keep some of your forces in
reserve in case something goes horribly, horribly wrong. And since this
is a Starship Troopers game, you can bet that something is going to
go horribly wrong just about every minute. A single squad is composed
of a leader, up to five soldiers and maybe even a specialist. The
specialists are not technically combatants but serve in more
traditional combat support roles. You can choose to take a medic
along to heal your troops, an engineer to fix equipment or a stealth
operative to use for reconnaissance. The psychic operative is the most
intriguing and, ultimately, the most useful. He can detect bugs that
have cloaked or are hiding under ground. He can also mind control a
bug and turn him on his own kind.

The game features a twenty-mission campaign. The first third of the
campaign is roughly contemporaneous with the book. After you get past
the sixth or seventh mission, the story will assume a character all
its own. Even though the incidents of Heinlein's story and the first
few missions will be related, don't look for any of the characters
from the book or movie here. Your C.O. will brief you on the specific
details of each mission and outline your objectives.

Once you've received your scenario briefing, you'll need to outfit
your squad. The game takes a step closer to the book than the movie
did by including "power armor." There are three separate levels of
armor for each type of suit, ranging from Class I (the lowest) to
Class III (the highest). The Command armor is best used by the guys
in charge but it's not limited to them necessarily. The Scout armor
is quick and mobile and ideal for situations where you know you're
going to need to run away. The Marauder armor is the opposite of the
Scout. It's big, slow and heavy but can absorb a lot of punishment.
The suits also have jump jets which are really remarkably easy to use.

Once you've selected the armor, you'll need to outfit your troopers
with weapons. The game includes the standard rifles, shotguns and
chainguns but there are also grenade and missile launchers, nuclear
weapons and specimen capture guns. You'll use these to capture bugs
to take back to the base for "research" purposes. Your research may
even reveal a particular weakness of that bug type, say to
flamethrowers or really giant boots.

Fittingly, most of the action in Starship Troopers involves killing
lots and lots of bugs. The fifteen types of bugs in the game and the
team plans to have lots and lots of bugs on the screen at any one time.
Anyone who has a real understanding of the story knows that the drama
is generated by the sheer number of bugs that the troopers have to
face. Sure there are other things that create suspense and excitement
in the game, but you just can't beat a huge bug rush when you want to
make someone wet their pants. We'd say more about the bugs, but part of
the fun of the game is discovering what they can do on your own. I
guess you can call it fun when you realize that the giant beetle
creature in front of you is capable of incinerating your entire squad
in a matter of...oh, too much has been said already.

Beyond the normal bug killing that you'll be doing, many of the
missions will feature less aggressive objectives. There will be
missions that involve putting out fires, or escorting important
convoys or personnel across hostile territory. The game will also
switch things up and put your troops on the defensive. One of the
most exciting parts of the book were the last stand, Alamo-like
situations. Lots and lots of bugs swarming over the walls, invading
your base will have you seeking out your roommates for a nice
reassuring hug. Likewise the underground missions are sure to have
you jumping at the slightest sound.

Ripped Notes:

Intromovie, no addon.

1. Unzip.
2. Unace either manually or use our installer.
3. Run Setup.bat to decompress the sound and gfx.
4. Start the game with StarshipTroopers.exe.

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