cH!pC/RiGOR

Street Fighter Zero (c) Capcom

Cracker  :                          ║ Release Date : January 2nd, 1998
Supplier : The Carnival...          ║ Oper. System : Windows 95
Stripper : Nobody's protected...    ║ Protection   :
Packager : Anything can happen...   ║ Game Type    : Arcade Fighter

PENTIUM 60, 10MB RAM, DX5+, 60MB HD

oOo Release Notes oOo

This version of Street Fighter is meant to occur in the Street Fighter
universe between SF and SFII, and as such, it contains characters from
the original SF, like Birdie, as well as characters from other fighting
games, like Guy. This port is exactly like the arcade version with it's
anime look that will impress the most seasoned SF players.

A true sucecssor to previous titles in the SF series. Those who love the
fighting style of the Street Fighter series will need no convincing on
this matter - those who are enamored with the current crop of 3D games
should spend some time with this title because while not eye-poppingly
beautiful, the gameplay will get you hooked. It plays great with a gravis
pad which makes for improved playability. Set up your keyboard/pad keys
in-game or edit the key.def file in the RELBIN directory manually.

Happy birthday to us! CLASS turned 1 year old on January 1st. When they
said we would never last 6 months, we smacked them up for a whole year.
Wanna make some more stupid predictions? CLASS alive and kicking in 1998!

oOo Install Notes oOo

Run our INSTALL.EXE, or UnWINRAR to a directory of your choice. Then im-
port the SFZERO.REG into your registry. Go into the RELBIN driectory and
run ZERO_A95.EXE to play. When the game loads you'll get a blank screen
where the AVI's were removed, just hit spacebar to continue. Enjoy!

oOo WANTED oOo

Due to the overwhelming amount of feedback we  got about artists, we are
going  to try  this  again.  First,  we are looking  for people  who can
supply HARDWARE to our group.  Most  importantly 3DFX Cards, MMX  Chips,
and Hard Drives.  If you think you are able to help out, contact us ASAP
to be rewarded.  Second, we are looking for DEMO's (4k, 64k, even 4MB if
they are good enough)  with a CLASS theme.  The DEMO Scene and our Scene
used to be tightly knit.  Today, you are lucky if anyone  knows what the
DEMO  Scene is.  We would like to  change that, and give the  DEMO Scene
some much needed exposure, especially here  in the USA.  Lastly, we just
wanted to thank everyone for all  the positive feedback we have received
over the past few weeks.  It's nice to know our work is appreciated.  So
if  can help us  out in  any way, don't delay, contact  us today at  the
following E-Mail address: classpc@hotmail.com

APPLICATION INFO

Interested in joining?  We are looking for  talented new members to help
us fill the ranks!  If you  fall within any of the following categories,
you might just be what we're looking for:

* If you work for a software developer, distributor, or publisher!

* If you can supply unreleased games, utilities, or even hardware!

* If you work for an ISP, or other provider of shell accounts, etc!

* If you feel that you have anything else that might be of value to us!

NOTE: WE ARE NOT ACCEPTING COURIERS AT THIS CURRENT POINT IN TIME.

CONTACT INFO

Should you wish to make contact with our members, we can easily be
reached via this method...

E-Mail (USA&Europe):       classpc@hotmail.com

NOTE: WE DO NOT MAIL/FTP MISSING DISKS OF OUR RELEASES, SO DO NOT ASK.

WE PROVIDE EVERYTHING.... EXCEPT TECH SUPPORT