- ORiGiN PRESENTS -
Swedish Touring Car Championship 1.3 update

Supplier(s) : ORiGiN                │  Release Date : December 8th, 1999
Cracker(s)  : ORiGiN                │  Protection   : Cdilla
Packager(s) : Dirk Lottner          │  Game Genre   : Update Patch
File Format : ACE                   │  # of Files   : 1 * 2.88 MB

Requirements: W9x, P266MHz, 32MB ram, Sound Card, DX7.x, a brain!

Release Information and Installation Instructions

This patch is actually CRACKED unlike those 2 IND releases earlier.

Fixes since Version 1.2.

NOTE! All your highscores made with version 1.2 *WILL* be removed
when running this patch. This cause of changes in physics and updates of
format to allow highscore uploads.

* Improved client connection phase with a new multiplayer only exe file,
"STCCMulti.exe". This should fix the "Can't find gameserver!" problems.
* Now possible to play LAN games with only one CD, just install the game
on all machines(full installation)
and then start "STCCLobby.exe". The server still needs the CD to be able
to start a local server.
* Fixed spelling of Chrysler Stratus.
* Direct gear assignment removed from controller setup. (Since it isnt
supported in game)
* Fixed realtime update of the music volume in the ingame menu.
* In reverse mode the cars will reset in the correct direction.
* Fixed TrueColour/Z-buffer problem. Init 16-bit Z, if failed init
32-bit Z (TNT).
* Multiplayer chat during replay now. Recorded chat messages will be
filtered out.
* If the speed of a car is below 10 km/h for more than 5 seconds it will
ghost out. To prevent road blocks :)
* Double score in the last championship event.
* Multiplayer championships now correct with two Anderstorp races and
double score in the last event.
* Tire choices now works, only soft tires before.
* Gear box choices fast acceleration and high speed swapped.
* Timeout on the car and carsettings menues in multiplayer.
* Random weather conditions in multiplayer championships.
* No rate LOD on rates above 20. This gives smoother car movements with
high rates, consumes a bit more bandwidth though.
* Fixed so spectators can't ride with dropped players.
* Fixed the "start with no fog, choose fog from ingame-menu,
fog is black" bug.
* You no longer drive faster by using only 6th gear.
* AI overtake slightly improved.
* Start/goal line moved to correct place on Falkenberg.
(The AI now drive correctly on that track)
* The menues remembers the last selected car, track and weather.
* Tyre choice always AUTOMATIC in multiplayer.
* Player names updated correctly in the lobby.
* Lobby text flood protection, kick and 10 min banning.
* Mid checkpoint added on all tracks.
* AI strength upper limit now 140% (level 0 in multiplayer scripts).
* A few new multiplayer gamemode scripts added.
* Added time difference display when passing the finish line.
* Improved forcefeedback.
* Highscore upload, see your own highscores on www.stccspel.com
(if they are good enough :)
* Server "readme.txt" file added in the "Server" directory. This file
was missing in the retail version, hope this makes it easier to
setup dedicated servers :)
* FOV locked to 80 in incar view and limited to max 85 in hood view.
* Correct multiplayer chat sound.
* Fixed the lockup when not detecting any hardware D3D-devices.
* Highscore now supports up to 30 laps, and it's also possible to choose
a race of up to 30 laps in Single Race and Time Attack.
* White screen during loading should be fixed.
* Multiplayer prediction bug fixed. The cars should be much smoother
in multiplayer now.
* Highscores such as "best lap-time" will now be saved when restarting
a race in timeattack or single race.
* Ingame multiplayer chat improved.

Install Notes:

Unzip , Unrar into your installed game dir

ORIGIN News & Application Information

ORIGIN is now recruiting and on the lookout for store suppliers. If you
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