cH!pC/RiGOR

Unreal (c) GT Interactive

Cracker  : Dogfriend                ║ Release Date : May 21st, 1998
Supplier : Cortex                   ║ Oper. System : Windows 95
Stripper : Cortex                   ║ Protection   : CD Check
Packager : Rufus                    ║ Game Type    : 3D Shooter

P133, 16MB RAM, DirectX 5.0, 450MB HD

oOo Release Notes oOo

Your ship has just  crashed on an unknown planet.  Your best  friend has
just been eaten by an alien.  And all  you’ve got is your Automag.  This
can’t be real, you tell  yourself.  This can't be real.  It's not.  It's
Unreal...the  game that rewrites the books on what a  3D-action  shooter
can do.  The game that will alter your reality...forever.

Unreal offers a  complete world for you to roam -- a world of incredible
beauty and  realism with the most  detailed  environments ever  to grace
your PC screen.  In one seamless flowing world, race across vast outdoor
and indoor  environments, enter  enchanting  cities, mysterious temples,
glittering  mines, shattered  ships, and  crystal clear  waters.  Unreal
delivers this  cutting-edge  realism on computers using a Pentium 133 or
higher.  And for those of you lucky  enough to have a computer  with MMX
technology or  a video accelerator, the  Unreal realms will become  your
reality.

Not  that it'll  be  easy: with  Unreal's  array  of  fierce  new  fully
polygonal enemies stalking your every move, it'll be a struggle  just to
survive.  You'll  have  some  help,  of  course:   with  an  arsenal  of
incredible new  weapons at your  disposal,  you should at  least have  a
fighting chance against  the Skaarj and their allies.  But with over 300
frames  of   animation  apiece,  and   monster  AI  (that's   Artificial
Intelligence to you)  from Steve ("ReaperBot")  Polge, your  adversaries
will be  smarter, meaner, and  more alive  than  any you've  ever faced.
Which means that  just when  you think  you've got  them  beat,  they'll
retreat, team up, and take you out later.

They might  even be tougher than  your friends whe n you take them on in
multiplayer mode. Of course, home-court advantage always helps, and with
the Unreal Editor--Unreal's  easy to  use object-oriented  level  editor
they'll be fighting on levels of your  own design in no time.  Or you'll
be fighting on theirs.  Either way, the Unreal realms are growing...

The WHOLE game is here.

BIG  ups to  aTm & KLU for their hard work on  the new CLASS Installer &
Intro so  be sure and check it out.

Greets to: Chinablue, Night Vision, Exeron, TrainMan, Mr. SandMan, Juice,
Prozac,  Fallen Angel, Animal&Dogfriend, OfD, PsychoStik, and
ALL of the CLASS members! Happy birthday CATMAN!

NOTE:  As you have  already noticed, this release is a bit on  the large
side and  over the 75 disk limit.  We have left all sound & music
in the game as well as all resolutions, etc.  We realize a lot of
people will not want this  release due to its size and we welcome
another  group  to  release  it  under  the  75 disk  limit.  Our
apologies for the hassle, but please try to enjoy the game.

oOo Install Notes oOo

Check out our NEW Installer & Intro by running CLASS.EXE!  After it has
finished, go into the SYSTEM subdir and run UNREAL.EXE.  If it fucks up
detecting your 3DFX, copy DEFAULT.INI over UNREAL.INI and try again.

APPLICATION INFO

Interested in joining?  We are looking for  talented new members to help
us fill the ranks!  If you  fall within any of the following categories,
you might just be what we're looking for:

* If you work for a software developer, distributor, or publisher!

* If you can supply unreleased games, utilities, or even hardware!

* If you work for an ISP, or other provider of shell accounts, etc!

* If you feel that you have anything else that might be of value to us!

NOTE: WE ARE NOT ACCEPTING COURIERS AT THIS CURRENT POINT IN TIME.

CONTACT INFO

Should you wish to make contact with our members, we can easily be
reached via this method...

E-Mail (USA&Europe):       support@class101.com

NOTE: WE DO NOT MAIL/FTP MISSING DISKS OF OUR RELEASES, SO DO NOT ASK.