cH!pC/RiGOR

Urban Assault *FINAL* (c) Microsoft

Cracker  : dEViL                    ║ Release Date : July 27th, 1998
Supplier : Josh Wink                ║ Oper. System : Windows 95/98
Stripper : Underworld               ║ Protection   :
Packager : Nigz                     ║ Game Type    : Action

P150, 80M HD, 16M RAM, DirectX 5.x

oOo Release Notes oOo

You're certainly going to die. But between now and then you'll have in your
hands the most formidable military power ever created on the planet. The
only problem is that some of your opponents were created off the planet.
Life is tough. But so are you.

Ever since The Big Mistake--the death of the oceans, the ruination of the
atmosphere, the bludering use of nukes, and the sudden interest in creating
domed communities where the remnants of free humanity live like fish in
very small aquiariums--things just haven't been the same.

The off-word Mykonians want to exterminate humanity to have the place to
themselves (Good planets are hard to find.) And the very off-world
Sulgogars want to blow away humanity and the Mykonians to use our planet
as a nest of their own. Meanwhile you've also got two human forces bent
on your destruction: the Ghorkovs and the Taerkastans, both of whom blame
your people for the environmental and political strife that percipitated
The Big Mistake.

With so few humans left, all war is roboticized. But the intelligent
machines that go into battle have enough sense to want to believe in their
leader ... and that is why they have selected you. Sorry about that
slightly painful upload surgery, in which links to the free world's
defensive computers were physically embedded into your brain. But now that
you're uploaded, all battle decisions are up to you. The fate of the planet

Several BETA's of UA have hit the scene recently, and of course Class
(yet again) brings you the final version of this game. Isn't this a
disturbing trend? Note to PDM: Sorry if we ticked you off on the Montezuma
release. Note to the rest to clarify the whole situation: Utopia put out a
rushed version to the European market to cash in for the Christmas buying
season, in which PDM put out(was like 60% completed), while we put out the
the 100% completed US final version (thought Take 2 is publishing the game
we put out in Europe).

Greets to:
ATM, AlBaby, dEV"Sleep, BAH!"iL, CATMAN, Exeron, A&D, KBM, Skill, Prozac,
Mason, FK, TX, MGD, MrSandman, Trainman, Temp, ddruid, OFD, Juice, and the
rest of Class who help out the group but I forgot to mention :)

oOo Install Notes oOo

Just unzip, run the installer, or unace manually. Double Click on UA.EXE to
run Urban Assault, and be sure you run the game through your windows
desktop (through the explorer or the start menu in Windows 95 / 98), and
not at the DOS Prompt in the Dos Shell. Be sure to check out "Scene
Fantasy" included in the ace files by clicking on PREVIEW.EXE

oOo Ramblings of a Rufus oOo

There are a few  things I would like  to take some time to  address for no
other real reason than I am tired of the EMail we receive.  So many of you
out there are confused and it is about time someone sets  you straight.  I
would like to think I speak for the majority of the other groups out there
when I  say this, but that is  for them  to decide.  First off, we do  not
waste our fucking time  uploading  to AOL.  Everyday  there is  EMail from
somegimp@AOL.COM  saying that  the release  we mailed them was  in 4 parts
and one of the  disks was missing or it had a  CRC error.  Get it  through
your thick heads, WE DO NOT MASS MAIL TO  YOUR SORRY ASSES.  Second, we DO
NOT sell CDs so stop  wasting bandwith and  our time with  such questions.
third, the ACE compression is not OUR compression.  Just like RAR, someone
else coded it, we just use it.  This brings me to another  point, it seems
that after  our releases have  trickled down to the average Joe  files are
very often  missing.  No CLASS.NFO, no  FILE_ID.DIZ, various  parts of our
INSTALLATION program, etc.  If the INSTALL.EXE does not work for you, this
means you have to MANUALLY decompress the game.  Yes, the  horror.  Having
to do something as complicated  as UNACE X FILENAME.ACE  You can  also use
ACE.EXE instead of  UNACE.EXE.  If you are still reading this and  want to
know just where you can get ACE.EXE the answer is simple:

http://WWW.GAME-OVER.NET

While you are there you can also read about what has been released and get
reviews  of  recent games.  This can  be  extremely  helpful if  you  find
yourself getting a lot  of FAKE RELEASES.  If you  want to know  which are
REAL and which are  NOT you should read a Monthly Game Report like  JTF or
some of the various others.  JTF can be found here:

http://www.mygale.org/~jtf98/index.html

Now that I  have insulted the  millions of AOL customers and educated  the
rest I am going to  answer a few questions the average  Joe will be asking
themselves.

Q: Well, if you don't upload to AOL, Offer on IRC,  have public FTP sites,
or have your  releases available  on the web, how am I  supposed to get
your games?

A: Not  our  problem.  Maybe  if  you  DID something  for  the  scene  and
contributed in  some form or fashion you would  not be stuck with these
problems.  Nothing in the world is free, if you want something you need
to get out there and earn it.

Q: Are you accepting couriers?  Sites?

A: NO, NO, AND NO.  Since  day #1 we have not been  accepting couriers nor
do we have any plans on accepting couriers.  Stop EMailing us with this
question.

Q: Do you have a Web Page?

A: Does it look like  we have one?  If/When we ever do, believe me we will
advertise it here.

Q: Why are you such an asshole?

A: I am just very talented.  Thank you, and see you in the next release.

oOo Wanted Part 2 oOo

We have FILLED the Web Master position!

We are also still  looking for people to supply our group with HARDWARE.
3DFx Cards, Video Cards, HDs,  CPUs, RAM, etc.  No 800MB drives,  30 pin
memory, or other  pieces of ancient equipment.  This is not an offer for
resellers to EMail us with a list of components at wholesale prices.  If
interested, EMail support@class101.com and we can try and work something
out.

APPLICATION INFO

Interested in joining?  We are looking for  talented new members to help
us fill the ranks!  If you  fall within any of the following categories,
you might just be what we're looking for:

* If you work for a software developer, distributor, or publisher!

* If you can supply unreleased games, utilities, or even hardware!

* If you work for an ISP, or other provider of shell accounts, etc!

* If you feel that you have anything else that might be of value to us!

NOTE: WE ARE NOT ACCEPTING COURIERS AT THIS CURRENT POINT IN TIME.

CONTACT INFO

Should you wish to make contact with our members, we can easily be
reached via this method...

E-Mail (USA&Europe):       support@class101.com

NOTE: WE DO NOT MAIL/FTP MISSING DISKS OF OUR RELEASES, SO DO NOT ASK.

"Watch Class games - Play Class Games"