cH!pC/RiGOR

XCar: Experimental Racing (c) Bethesda Softworks

Cracker  : Wolverine                ║ Release Date : August 11, 1997
Supplier : The Warez Lesbian        ║ Oper. System : DOS
Stripper : The Warez Lesbian        ║ Protection   : CD Check
Packager : Rufus                    ║ Game Type    : Racing

P90, 16MB RAM, 60MB HD

oOo Release Notes oOo

Stock cars, sprint, cars, and open wheel racers... all are very exciting
but none compare to the next  generation of sports prototype super-cars.
Welcome to XCar: Experimental Racing.

Especially  intriguing  is the  technology  used  in racing.  Racing  is
arguably  the  most  scientific  sport  there is.  An amazing  amount of
technology  goes into a  world class  racing project.  To some it  is an
adrenaline rush, to  others, it's  an art  form.  Information  about the
prototype  technology is  very  difficult  to  obtain.  Race  teams  and
component manufacturers are very  tight-lipped about their advancements.
In  XCar, the  player   is  able  to  construct   a  car  using  various
technologies and then see how it performs on the track.

XCar is  a simulation  of "unlimited racing".  The  rules that apply  to
NASCAR  and  F1 are  gone.  The  only laws  that apply  are the  laws of
physics and your  knowledge, skill, and determination.  This is  what it
takes to get behind the wheel of a XCar.

Choose from  16 hi-tech, prototype race  machines, each with  their
own feel, and sponsors.

Customize your car from engine to wing.

Pitstop--Refuel, adjust your wings, tires, and brakes.

Real race conditions including weather effects and racing physics.

Realistic collisions, complete  with flying parts, billowing smoke,
and vehicular damage.

Fully customizable controls and viewing options.

SVGA resolutions up to  800x600 with fully texture mapped  cars and
environments.

Multi-player support lets you compete against your friends. Up to 8
people can race over IPX/LAN, or compete head-to-head over modem.

Be sure to check out our KICK ASS intro coded by Linel (CLASS.EXE)

Greets go out to: Porter, Dray, King Lear(not the cannuck), Syntax Error
TechnoMancer,  GenX, Clubber, Annatar,  The Paradox,  Byte, ASMPRO,  and
Firebird (and all those we forgot!)

We're back ladies, gentlemen and  DBN3 bitches - With the results of our
judges  vote as  to who deserves  this year's  "Dumb Bitches Network  x3
Award  for Pitiful Character and  Behaviour!"  First  let's go over  the
candidates  once more for those  of you who  were unfortunate  enough to
have missed the previous CLASS  release.  The candidates are as follows:
Creeper,  Cerberus,  Destroyer,  and Wisdom.  (By unanimous  decision it
was decided  that Firebird did  not deserve  to be a candidate  which is
actually a good thing).  Now, drumroll please ..........................
And the award  goes to.... ladies, gentlemen  and DBN3 bitches - it's  a
4 way tie!  They can all share the award and fuck  each other because we
think  they all  need to stop  smoking crack and  get  a clue as  to how
to conduct themselves around  guests.  If you 4 enjoyed  screwing around
with us, then  I hope you enjoy  this greet/award, because you  can kiss
our asses. And that's from the heart.

oOo Install Notes oOo

UnRar and  run INSTALL.  For normal version  choose "Large Install"  For
3Dfx version choose  "3Dfx Install"  After setting  up your sound  card,
UnZip CRACK.ZIP into the directory you installed the game to and run the
appropriate .EXE  XCAR.EXE for Normal, XCARFX.EXE for 3Dfx.  Enjoy!

oOo WANTED oOo

Due to the overwhelming amount of feedback we  got about artists, we are
going  to try  this  again.  First,  we are looking  for people  who can
supply HARDWARE to our group.  Most  importantly 3DFX Cards, MMX  Chips,
and Hard Drives.  If you think you are able to help out, contact us ASAP
to be rewarded.  Second, we are looking for DEMO's (4k, 64k, even 4MB if
they are good enough)  with a CLASS theme.  The DEMO Scene and our Scene
used to be tightly knit.  Today, you are lucky if anyone  knows what the
DEMO  Scene is.  We would like to  change that, and give the  DEMO Scene
some much needed exposure, especially here  in the USA.  Lastly, we just
wanted to thank everyone for all  the positive feedback we have received
over the past few weeks.  It's nice to know our work is appreciated.  So
if  can help us  out in  any way, don't delay, contact  us today at  the
following E-Mail address:  skill@giblets.com

APPLICATION INFO

Interested in joining?  We are looking for  talented new members to help
us fill the ranks!  If you  fall within any of the following categories,
you might just be what we're looking for:

* If you work for a software developer, distributor, or publisher!

* If you can supply unreleased games, utilities, or even hardware!

* If you work for an ISP, or other provider of shell accounts, etc!

* If you feel that you have anything else that might be of value to us!

NOTE: WE ARE NOT ACCEPTING COURIERS AT THIS CURRENT POINT IN TIME.

CONTACT INFO

Should you wish to make contact with our members, we can easily be
reached via this method...

E-Mail (USA&Europe):       classpc@hotmail.com or skill@giblets.com

NOTE: WE DO NOT MAIL/FTP MISSING DISKS OF OUR RELEASES, SO DO NOT ASK.