Fulda Gap '85 (c)  HPSSims

Date:  June 8 2002            │   Game Type:  Turn Based Strategy
Supplier:  Razor Thailand         │        Size:  14 x 15mB
Cracker:  -                      │  Protection:  -

GAME NOTES:

By 1985, NATO and Warsaw Pact forces had been staring at each other across
the Iron Curtain for 40 years as the Cold War became increasingly warmer.
During the mid '80s, the Cold War reached a boiling point as the
ideologies of communism and capitalism were in their most confrontational
posture. One spark on the world scene would be all that it would take
to ignite these

Powerful military forces and send them crashing into each other across
the only thing that stood between them in Germany: the open region of
Erfurt-Eisenach, Vogelsberg, and the highlands north of the Autobahn...
the region used by the US Third Army to drive deep into Germany at the
close of WWII  ...the Fulda Gap.

Features:

- One mile hexes and three hour turns.

- Company and battalion-sized units.

- Infantry, armor, helicopter, airborne, artillery, and special forces units.

- Special rules for Chemical Warfare, Artillery-Delivered Mines,
Electronic Warfare (including jamming and intelligence), and Thermal
Imaging Sights.

- Map is over 250 by 150 hexes from the Rhine River in the west to Leipzig
in the east.

- Over 20 scenarios ranging from a 10 turn scenario involving the 11th
Armored Cavalry Regiment vs. the Warsaw Pact to a 160 turn campaign game
involving American, West German, Canadian, Russian, East German, and
Polish forces.

Installation notes

1) Unrar
3) Burn with your favorite software.
4) Play.

Enjoy, and don't forget to buy this game if you like it!

GROUP GREETS:

To rip groups: Enjoy sloppy seconds ;)

Razor 1911   /__\   Since 1985

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