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RELEASE DATE : 07-06-2010              PROTECTION : Serial + Auth
GAME TYPE    : Strategy                DISKS      : CRACKED UPDATE

Release Notes:

The Skid Rowdies are looking new blood to fill up the ranks.
We're a professional team of dedicated sceners with big mark
under sceners. We believe on the ground idealism of the root
of the real old school scene. We do all this for fun and
nothing else. We don't earn anything on our hobby, as we do
this for the competition and the heart of what got the scene
started in the mid eighties.

If you think you got something to offer, then don't hold back
on contacting us as soon as possible.

twice the fun   \/ double the trouble

On with the update release information:

Armada 2526 v1.3.0.2 Update

New Features:

- Improved Graphics

- For menus, star map, and battle backgrounds. Some planet
textures revised, and a new human model created. Method of
creating random star map graphics has been improved to make
more impressive looking maps.

- Finder Panel

- The finder panel gives you a brief summary of your assets or
knowledge in 8 categories. Selecting a category shows the
total number of each item type in that category, and allows
you to click on each item, to display the list of fleets,
colonies or systems that contain it. For instance, if you
select ships, it will show how many of each type of ship you
posses and clicking that type will list all the fleets that
contain that ship type in the fleet list panel in the bottom
left.

- Finder categories are ships, ground units, defenses,
buildings, items in production, uninhabited systems in
range, unexplored systems in range, and buildings at foreign
colonies.

- Building Browser

- A button on the colony tab now brings up a panel showing all
the buildings that could be potentially built at a colony,
and the level of industrial building needed to build them.

- Hi Visibility Mode for Battles

- When you zoom out in battle, all units are rendered in
bright colors and increased size to make them easier to see.
This can be turned off for screenshots or for aesthetic
purists.

- Long Range Missile

- A defense unit has been added to protect planets against
missile cruisers.

- Custom Battle Feature

- One off space battles can be fought from the opening menu.
Full selection of forces and tech is allowed, together with
a point system to promote balanced games. Setups can be
saved. Computer can choose forces for one or both sides.

- New Scenarios

- Two new scenarios have been added. In one you have to
destroy a vastly larger but technologically inferior empire,
while the other is set on the galactic rim, where finding
the wormholes to escape your local star cluster is
important.

Change List:

- Balance Changes

- Missile cruiser attack power has been reduced by 30%.

- Battle damage rate reduced by 45 %

- Battle movement rates reduced by 30%

- Battle Turn rates reduced

- Fighter behavior and effectiveness improved

- Splash damage from exploding ships

- Missile splash damage accounts for target size

- Reduced disorder for Humans

- Minor Improvements

- Ctrl U to highlight dust

- Sort colonies by name and public order added

- ETA shown on fleet tooltip

- Faster Tool Tips

- Button to show tech details in diplomacy

- Changed diplomacy text to be clearer.

- Changed scissor sound

- Can use right click on colony and system lists to move
selected fleet there.

- Improved behavior when multiple groups attack space stations
or defenses

- Can attack a single space station

- Improved ship jostling

- Improved behavior in circulating formations

- Better selection. Select when you click in space near
something

- Collision avoidance. Fly over, under static formations

- Single key F8 to return to normal view mode

- Key to show weapon ranges

- Improved tool tips for battle

- Key to hide UI and have battles take up the full screen.

- Left button to remove current research item

- Moved all research bonuses/[penalties from race to faction

- Klurgu trader xenophobia reduced

- Improved attacking of space stations and defense clusters

- Line Abreast formations centers correctly

- Increased weapon range

- Less distraction by non preferred targets

- Move speeds reduced by 30%

- Weapon kill rate reduced by 45%

- Battle time limit extended

- Battle AI improved

- Map designer map sizes adjusted

- Assimilation tech renamed to Xeno Pacification.

Bug Fixes:

- Fixed modding bugs showing building pics and loading screens

- Battle doesn't end when spore or asterod attack still
possible

- Fixed bug with research penalties not being applied if there
was a general bonus

- Faithful now get psychic research bonus and no penalty

- Missile cruisers target ordered targets

- Asteroids can’t get stuck on shields

- Fixed bug which makes Unn Splinter turn up every game.

- Fixed bug with sunbeams in auto resolve

Install Notes:

1. Unpack the included rar files.
2. Run InstallUpdate1302.exe and install (type anything you
at the serial screen or just press next)
3. Copy the cracked content from SKIDROW directory to your
main installation directory and overwrite.
4. Play the game

Greetings:

Salutes to our old Amiga friends from:

FAIRLIGHT - RAZOR 1911 - VISION FACTORY - PARADOX - QUARTEX
DCS - CRYSTAL - ZENITH - ACCESSSION - ALPHA FLIGHT - PRODIGY
THE COMPANY - LEGEND - TRSI - ORACLE - ANTHROX - CLASSIC

Salutes to our new friends in:

UNLEASHED - TiNYiSO - BReWErS - RADIKAL - POSTMORTEM - SHOCK
FAIRLIGHT - CRUDE - VACE - ReUnion - OUTLAWS - GENESIS

Logo and layout by: Eboy/SAE
Last updated 21/07/2007 by [XXX]