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Supreme Commander 2 Update 5

RELEASE DATE : 09-04-2010              PROTECTION : Steam + CEG
GAME TYPE    : Strategy                DISKS      : CRACKED UPDATE

Release Notes:

The Skid Rowdies are looking new blood to fill up the ranks.
We're a professional team of dedicated sceners with big mark
under sceners. We believe on the ground idealism of the root
of the real old school scene. We do all this for fun and
nothing else. We don't earn anything on our hobby, as we do
this for the competition and the heart of what got the scene
started in the mid eighties.

If you think you got something to offer, then don't hold back
on contacting us as soon as possible.

twice the fun   \/ double the trouble

On with the update release information:

Supreme Commander 2 Update 5

New Features

Ranked 1v1 System! (see below for a detailed explanation of
this new system)

Ranked Challenge System (see below for a detailed explanation
of this new system)

Unranked Quickmatch (see below for a detailed explanation of
this new system)

Map Pings - Added three different kinds of map pings for team
play. F5 issues a generic alert to your teammate at a
specific location, and it appears as a yellow arrow when
zoomed in and a yellow animated ping indicator in strategic
mode. F6 is a Move ping, and it uses a blue indicator. F7 is
Attack ping, and it uses a red indicator. Color coded arrows
will appear on each edge of the screen where your teammate has
placed one of these for you to view

Multi-player lobby ready-up checkboxes will now "uncheck" any
time a host changes the settings

Changes to multi-player lobby exclusions, game-type, etc. will
show up in the multi-player lobby chat box when the host makes
changes

Voice icons display next to each player in the multi-player
lobby allowing the user to mute individual players

Menu version number - The game now displays a version number
on the Main Menu. The versioning has been adjusted at this
update to 1.10 to accommodate future updates

AI now starts as a random faction

Fixes

Cheating fix: Closed a loophole in the code that allowed some
players to enable limited cheats

Fixed rare crash if player gets kicked out of the lobby and
submits chat text

Fixed rare crash when player hits the enter key in the
Skirmish menu

Fixed replacing ready kicked player with AI causes the AI
options to be locked

Fixed inability to join DLC map games if you don't have the
pack as a client

Tuning and Balance

UEF Assault Bot Research cost decreased from 4 to 3.

Cybran Battleship Range reduced from 128 to 115.

Cybran Destroyer Energy cost increased from 500 to 650.

ACU Training bonus reduced to +25% per level.

Soul Ripper II Anti-Air Damage reduced by 50%.

King Kripter, Colossus and Cybranasaurus-Rex Health and Damage
increased by 35%.

Cybranasaurus-Rex Range increased from 22 to 32.

Wilfindja Speed increased from 3.6 to 4.6.

Gantry build time reduced from 120 to 100 seconds.

Pulinsmash weapon range increased from 50 to 100.

Darkenoid Health increased from 20,000 to 27,500.

AC-1000 primary weapon damage blast radius increased from 1.5

Cybran Air Rate of Fire boost Research cost increased from 3

Bodaboom Health boost increased from +20% to +30%. Aura radius
increased from 20 to 30. Added a +200% regeneration bonus.

ACUs are now repaired 150% slower.

Increasing ACU storage size to 15.

UEF Submarine weapon range increased by 50%. Movement speed
reduced from 6 to 5.25.

Structure bubble shields now take twice as long to come back
online.

Anti-Air Tower damage increased by 25%.

ACUs and Engineers now get a Sonar range equivalent to their
Radar range.

ACU/Escape Pod Experience value increased to 7500.

Gantry Experience value decreased to 1250.

UEF/Illuminate Mass Convertor Experience value increased to

UEF/Illuminate Mobile Anti-Air Experience value decreased to

Fighter/Bomber Experience value decreased to 250.

Transport Experience value increased to 750.

UEF Fighter & Bomber Experience value decreased to 200.

UEF/Cybran Battleship Experience value increased to 1500.

Cybran Destroyer Experience value increased to 750.

UEF Submarine Experience value decreased to 150.

King Kriptor, Universal Colossus, Cybranasaurus Rex and
Pulinsmash Experience value reduced to 3000.

Cybran Intel Add-on Vision radius is now correctly set to 75.

Fixed an issue with Cybran tactical missiles that prevented
them from hitting a target if it was really far away.

Illuminate ACU Teleport time reduced from 10 to 6 seconds

Install Notes:

1. Unpack the included rar files.
2. Run Supreme.Commander.2.Update.5.exe and install
3. Copy the cracked content from SKIDROW directory to your
main installation directory and overwrite.
4. Play the game

Greetings:

Salutes to our old Amiga friends from:

FAIRLIGHT - RAZOR 1911 - VISION FACTORY - PARADOX - QUARTEX
DCS - CRYSTAL - ZENITH - ACCESSSION - ALPHA FLIGHT - PRODIGY
THE COMPANY - LEGEND - TRSI - ORACLE - ANTHROX - CLASSIC

Salutes to our new friends in:

UNLEASHED - TiNYiSO - BReWErS - RADIKAL - POSTMORTEM - SHOCK
FAIRLIGHT - CRUDE - VACE - ReUnion - OUTLAWS - GENESIS

Logo and layout by: Eboy/SAE
Last updated 21/07/2007 by [XXX]