S   K   i   D   R   O   W

->  T H E   L E A D i N G   F O R C E   <

Theatre of War 2 Kursk 1943 v1.3.1 Update

RELEASE DATE : 31-05-2010              PROTECTION : eLicense
GAME TYPE    : Strategy                DISKS      : CRACKED UPDATE

Release Notes:

The Skid Rowdies are looking new blood to fill up the ranks.
We're a professional team of dedicated sceners with big mark
under sceners. We believe on the ground idealism of the root
of the real old school scene. We do all this for fun and
nothing else. We don't earn anything on our hobby, as we do
this for the competition and the heart of what got the scene
started in the mid eighties.

If you think you got something to offer, then don't hold back
on contacting us as soon as possible.

twice the fun   \/ double the trouble

On with the update release information:

Theatre of War 2 Kursk 1943 v1.3.1 Update

NEW CONTENT

- 5 new maps for multiplayer/skirmish and mission generator

- 10 units added:

USSR: T-34-85 and IS-2 tanks, SU-85 and SU-100 tank
destroyers, ISU-152 assault gun

Germany: Pz. VIB “Tiger II” tank, “Brummbar” assault gun,
Jagdpanzer 38t “Hetzer”, “Elefant” and “Jagdpanther” tank
destroyers.

BUGS FIXED

- Infantry now takes damage in hand-to-hand combat properly

- Several AI bugs fixed (repeated rapid stance change,
infantry not looking in the direction prescribed with the
"Defend' button, rare freeze while mounting a vehicle,
aiming while in a trench, facing rearwards after completing
a move forward command and more)

- Multiplayer routines improved

- Re-calling an artillery strike doesn't require victory
points

- The dead end in the first German mission has been fixed (it
occured when player eliminated all Russian troops before the
counterattack)

- Passability corrected on some maps

- Interrupted vehicle engine sounds fixed

- Molotov cocktail fire effect now linked to the impact point

- Molotov cocktails are now effective against open-topped and
unarmored vehicles only

- Users are now able to fine-tune the bogging down probability
(see below)

How To Change Bogging Down Probability

Navigate to <Game folder>\Data\Settings and open
Navigation.ini with Notepad. It contains many sections named
like [Halftrack 5x5] and speed for various materials, for
example:

SpeedSWAMP 0.3 0.01

You can alter these values as you see fit (first number is
the speed modifier, second - immobilization probability).

Install Notes:

1. Unpack the included rar files.
2. Run TOW_Kursk_Patch_1.3.1_EN.exe and install
3. Copy the cracked content from SKIDROW directory to your
main installation directory and overwrite.
4. Play the game

Greetings:

Salutes to our old Amiga friends from:

FAIRLIGHT - RAZOR 1911 - VISION FACTORY - PARADOX - QUARTEX
DCS - CRYSTAL - ZENITH - ACCESSSION - ALPHA FLIGHT - PRODIGY
THE COMPANY - LEGEND - TRSI - ORACLE - ANTHROX - CLASSIC

Salutes to our new friends in:

UNLEASHED - TiNYiSO - BReWErS - RADIKAL - POSTMORTEM - SHOCK
FAIRLIGHT - CRUDE - VACE - ReUnion - OUTLAWS - GENESIS

Logo and layout by: Eboy/SAE
Last updated 21/07/2007 by [XXX]