V  E  N  G  E  A  N  C  E   ▀▓▌               ▐▓▀▒                cH! & S!

Proudly Presents..  Half-Life 2 Update 5 (c) VALVE/Sierra

Release Date : 01-04-2005            Protection : SecuROM / Steam

File Count   : CD=37x15mb            Game Genre : FPS

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Counter-Strike: Source

Fixed missing models when running the Video Stress Test

Added map: de_prodigy

Improved player movement against walls

Improved choppy player movement when bouncing down slopes

Purchase icon for defuser is shown

Physics prop avoidance is scaled by the object's mass

Detail prop fade distance can be controlled on a per-map basis
with env_detail_controller

Spectator GUI last mode is saved

Added spectate player by name

Grenades, weapons, etc., splash when they land in water

Frag grenade deafness is delayed so the explosion is heard

Fixed viewmodel lag

Added consistency checking player model bounds

Weapon reloads finish when the round restarts

Autobuy and rebuy trigger a reload if you don't buy a primary
weapon

Rebuy doesn't drop pistols the player has picked up

Dropped weapon ammo isn't lost if the player has another weapon
using that ammo

Re-added hostage hint messages

Smoke grenade canisters fade out and are removed when smoke is
dense

Breakable glass is blown outward proportional to the damage
recieved

Soundscapes update for observers

Fixed not being able to attach to ladder tops

Misc fixes to spray import

Source Engine

Fixed crash when trying to play an MP3 that doesn't exist or is
an invalid format

Fixed a crash when playing MP3 files with ID3 tags

Fixed network being started early enough so UDP remote logging
works

World rendering optimizations

Fixed problems with demo recording

Added command "setinfo " to allow clients to add custom user
info fields (creates a new cvar flagged as FCVAR_USERINFO)

Enabled sv_downloadurl & sv_consistency on dedicated servers

Fixed "kick " command via rcon if the name is surrounded by
quotes

Fixed bug in "logaddress_add" that wouldn't add the correct port
if the port and address were surrounded by quotes

Added "player_say" event for 3rd party plugins

Fixed crash in dedicated servers when issuing a say before the
map is run

Half-Life 2

Fixed sound stuttering problems caused by thread contention in
sound system

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This update is only for those who have installed Update 4 already.

This update also updates hCUPa emulator to v2.50 which will
re-enable online play.  It also now supports SDK,
Source Dedicated Server and all Half-Life 1 engine games.

"Vengeance is not the point, change is. But the trouble is that in
most people's minds the thought of victory and the thought of
punishing the enemy coincide."

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Install Notes (Please follow these instructions IN ORDER)

1. Unpack the release with WinRAR or equivalent

2. Close STEAM if it is running.

3. Run patch.exe and install to \Valve\Steam\SteamApps\ and wait
until it is finished. It will take a good 10 minutes or so.

4. Run hl2install.exe from the HL2Installer directory.

5. Run cssInstaller.exe from the CSSInstaller directory.

6. Run hl2dminstaller.exe from the HL2DMInstaller directory.

7. Run Steam Online.reg if you want to play online.

Edit the steamemu.ini in

\Valve\Steam\SteamApps\User\Counter-Strike Source\

with your STEAM username and password and SteamOnline=1.

Also edit the steamemu.ini in

\Valve\Steam\SteamApps\User\Half-Life 2 Deathmatch\

with the same information if you want to play HL2 Deathmatch.

*NOTE*

You CANNOT use your previous .ini files for this update!
You MUST edit the new ones.

8. Make sure STEAM is running if you plan to play on legit servers.

9. Run the appropriate shortcut for the game you want to play from
your desktop.

Enjoy!

--─── [ C o n t a c t i n g  V e n g e a n c e .:::::::: ] ──--

We are always looking for talented people to help fill our ranks. If you:

- Work at an Electronics Boutique, Babbage's, Virgin or any similar store

- Work for a games magazine as a reviewer, and have early access to games

- Are able to crack most commercial protection schemes such as StarForce,
SecuROM and Safedisc

Ascii by the talented
Dynamic Duo: cH! & S!