           ___________   ___________  ________/\   ____________ _____
    +----- \_  _____ /___\__  _____/ -\_______  \__\___  /_   |/    / -+
    |      /  ___/  /    /    /       /    /    /     /   /  _/   _/   |
    |   __/   /   _/    /    /     __/  __/    /   __/   /   \    \_   |
    |   \    /_____    /    /      \    ______/_____    /_____\    /   |
    +--- \  / ---- \  / \  / ------ \  / ---------- \  / ----- \  / ---+
          \/        \/   \/          \/              \/         \/ (nw!)

                ÚÄÄÄÄ  FairLight DOX Division Presents: ÄÄÄÄ¿
ÚÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿
ÚÙ                          Commandos 3 Update 1.42                         ÚÙ
ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙÙ
:   Cracked by:  Heavenspawn          : :  Release Date: 12/02/03            :
³   Packaged by: Heavenspawn          ³ ³  # of Options: N/A                 ³
³   Type: [ ] Manual/Reference Card   ³ ³          Type: Patch               ³
³         [ ] CD/Box Covers           ³ ÃÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ´
³         [ ] Walkthrough             ³ ³                                    ³
³         [ ] Strategy Guide          ³ ³                                    ³
:         [ ] Cheat/Trainer           ³ ³                                    :
:         [X] Patch                   ³ ³                                    ³  
³   Number of archives: 3             ³ ³                                    ³
À¿ ÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙ ÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ ÚÙ
ÀÀÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÙÙ

   Instructions
   ~~~~~~~~~~~~
   
   Update your copy of Commandos 3 to version 1.42 using the included patch. 
   Then copy the cracked 'commandos3.exe' over.
   
   Patch Changes
   ~~~~~~~~~~~~~
   
   General fixes.
   
   - The game would sometimes crash when either a Commando or Allied Soldier  
     tried to enter a vehicle when seen by a guard dog.
   - In the load/save menus some key sequences were causing the game to 
     freeze and the music to loop.
   - Some tool tips of 1 character length were not being drawn. It was most 
     noticeable in the Asian (Japanese, Chinese and Korean) versions.
   - Players were able to call themselves 'EMPTY', making it difficult for 
     other players to know who's who both in character selection and in the 
     game.
   - In the Central Europe Mission "Ambush Convoy", the armoured vehicles   
     were stopping when they detected a Commando or Allied Soldier; this   
     prevented the art trucks from entering the map when it happened near the 
     western border. Now they will remember their true objective, and will    
     try to escape even if they see an allied unit.
   - The timer in some missions was over-running the objectives window, 
     making it difficult to read the objectives.
   - In missions such as "Stalingrad: Berlin", the tool tips for some Gestapo 
     soldiers were not showing as "GESTAPO" but "SOLDIER", which would be 
     confusing because it appeared that soldiers of lesser ranks could see 
     through a higher ranking officers uniform when worn by the spy.
   - Now every "Gestapo" soldier tool tip will be displayed correctly.
   - When a crash occurs the profiles would frequently be wiped out and the 
     saved games could not be read.
   - The F6 key inconsistency has been addressed. During the "Normandy: Omaha 
     Beach" mission, the F6 key (when pressed), wouldn't highlight any of the 
     Allied Soldiers.
   - When using a submachine gun, the bullets were sometimes hitting enemies 
     in a different room, and were not hitting enemies in the right one.
   - When the following action was carried out (while climbing a ladder, 
     interrupt the action) it would Sometimes cause the controlled characters 
     to crawl at twice the normal speed.
   - It was possible to exceed the amount of pages used for saves/load files.
   - During the "Stalingrad: Protect The General" mission, if at least one of 
     the Commandos was already inside the plane, and all the others were 
     killed outside, the "Mission Complete" text was triggered as if the 
     mission was correctly finished.
   - An issue would occur during a multiplayer game using Allied Troops they, 
     could be ordered to dive into the water, although they are not intended 
     to do so. They are then not able to resurface,and quickly drown.
   - Text corrections have been made in the Polish, Russian and Czech 
     versions.
   - An issue with killing or stunning some soldiers who were sitting in a 
     chair has been addressed.
   - During the Central Europe mission "Steal the Train", the Thief would 
     warp to a mismatching location when entering through certain windows of 
     a train carriage.
   
   Multiplayer fixes.
   
   - Players crashing sometimes from chat room when players were being kicked 
     from a game.
   - Occasionally when a co-op game is created, someone would be kicked on 
     the 'Configure Game' screen once a game was started by the host.
   - Once in-game, if the game statistics were activated, this would 
     sometimes cause the game to crash back to the desktop.
   - Characters were able to move before recovering from being knocked out.
   - When restarting a multiplayer game, sometimes some characters were shown 
     as dead, although they were alive.
   - Users could not see other peoples chat depending on the order in which 
     they joined the server.
   - When showing multiplayer scores, the names were not matching the colors 
     and score.
   - Multiplayer chat function was overflowing in some menus.
 


                                                            /TEAM FAIRLIGHT

ÚÚÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄÄ¿¿
 Greetings to our friends in groups such as:
 -------------------------------------------
  CLASS, BACKLASH, KALISTO, ECHELON, BMI & TITAN
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ÚÙ              +-+  Kindest regards - FairLight DOX 2003 +-+               ÚÙ
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